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MIX_StopAllTracks(3) SDL_mixer3 FUNCTIONS MIX_StopAllTracks(3)

NAME

MIX_StopAllTracks - Halt all currently-playing tracks, possibly fading out over time.

SYNOPSIS

#include <SDL3_mixer/SDL_mixer.h>
bool MIX_StopAllTracks(MIX_Mixer *mixer, Sint64 fade_out_ms);

DESCRIPTION

If fade_out_ms is > 0, the tracks do not stop mixing immediately, but rather fades to silence over that many milliseconds before stopping. Note that this is different than MIX_StopTrack(), which wants sample frames; this function takes milliseconds because different tracks might have different sample rates.

If a track ends normally while the fade-out is still in progress, the audio stops there; the fade is not adjusted to be shorter if it will last longer than the audio remaining.

Once a track has completed any fadeout and come to a stop, it will call its MIX_TrackStoppedCallback, if any. It is legal to assign the track a new input and/or restart it during this callback. This function does not prevent new play requests from being made.

FUNCTION PARAMETERS

the mixer on which to stop all tracks.
the number of milliseconds to spend fading out to silence before halting. 0 to stop immediately.

RETURN VALUE

Returns true on success, false on error; call SDL_GetError() for details.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL_mixer 3.0.0.

SEE ALSO

MIX_StopTrack(3)

SDL_mixer 3.1.3 SDL_mixer