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- experimental 3~git20250302~78a2035+ds-1
Mix_MasterVolume(3) | SDL_mixer3 FUNCTIONS | Mix_MasterVolume(3) |
NAME¶
Mix_MasterVolume - Set the master volume for all channels.
HEADER FILE¶
Defined in SDL3_mixer/SDL_mixer.h
SYNOPSIS¶
#include "SDL3_mixer/SDL_mixer.h"
int Mix_MasterVolume(int volume);
DESCRIPTION¶
SDL_mixer keeps a per-channel volume, a per-chunk volume, and a master volume, and considers all three when mixing audio. This function sets the master volume, which is applied to all playing channels when mixing.
The volume must be between 0 (silence) and MIX_MAX_VOLUME
(full volume). Note that MIX_MAX_VOLUME
is 128. Values greater than MIX_MAX_VOLUME
are clamped to
MIX_MAX_VOLUME .
Specifying a negative volume will not change the current volume; as such, this can be used to query the current volume without making changes, as this function returns the previous (in this case, still-current) value.
Note that the master volume does not affect any playing music; it is only applied when mixing chunks. Use Mix_VolumeMusic () for that.
FUNCTION PARAMETERS¶
- volume
- the new volume, between 0 and MIX_MAX_VOLUME , or -1 to query.
RETURN VALUE¶
Returns the previous volume. If the specified volume is -1, this returns the current volume.
AVAILABILITY¶
This function is available since SDL_mixer 3.0.0.
SDL_mixer 3.0.0 | SDL_mixer |