table of contents
| NET_Server(3type) | SDL_net3 DATATYPES | NET_Server(3type) |
NAME¶
NET_Server - The receiving end of a stream connection.
SYNOPSIS¶
#include <SDL3_net/SDL_net.h>
typedef struct NET_Server NET_Server;
DESCRIPTION¶
This is an opaque datatype, to be treated by the app as a handle.
Internally, this is what BSD sockets refers to as a "listen socket". Clients attempt to connect to a server, and if the server accepts the connection, will provide the app with a stream socket to send and receive data over that connection.
AVAILABILITY¶
This datatype is available since SDL_net 3.0.0.
SEE ALSO¶
NET_CreateServer(3)
| SDL_net 3.1.0 | SDL_net |