NAME¶
alex4 - Alex the Allegator 4, a retro platform game
SYNOPSIS¶
alex4 [
gamefile]
DESCRIPTION¶
Guide Alex the Allegator through the jungle in order to save his girlfriend Lola
from evil humans who want to make a pair of shoes out of her.
Alex the Allegator 4 is a platform game in the style of old Gameboy games. You
can play the game with a keyboard or a joystick. On the keyboard the following
keys are used:
- Arrow keys
- Movement
- Alt
- Jump
- Control
- Shoot (only when you've found eggs to fire!)
When you're on the menu screen, you can choose the window size with the
following keys:
- 1
- 160x120 window
- 2
- 320x240 window
- 3
- 640x480 window
- 4
- full-screen
CUSTOM MAPS¶
The Alex the Allegator homepage links to many user-contributed maps. Each set
should contain several ".map" files and a text file describing the
collection. To play the maps, simply start alex4 with the name of the text
file as argument.
If you want to create your own maps, you can use the built-in map editor
(described below), but you'll need to create the description file yourself.
This is a plain text file that needs to list the file names of your maps
between "#start#" and "#end#" markers (these markers are
not optional). You can include a description of the maps outside these
markers. For example, for a collection of three maps:
In this game, Alex must rescue the Yellow Tetris Piece from the pirates of Ching
Shih.
#start#
journey.map
sea-of-despair.map
endgame.map
#end#
USING THE MAP EDITOR¶
Use the map editor to create your own maps. You can enter the map editor from
the menu screen or by pressing F1 while playing a custom map. The basic editor
commands are:
- Shift+L
- load an existing map
- Shift+S
- save the map
- Insert+Left/Right
- widen the map
- Delete+Left/Right
- shorten the map
- F1
- change the map's properties, e.g. its name.
Maps are composed of tiles. Tiles can contain scenery, enemies, items and other
game objects. The mouse cursor shows the currently selected tile. To draw
tiles, use the left mouse button. You can cycle through the available tiles by
using the z and x keys, choose a tile from a palette using the p key, or pick
a tile from the screen using the right mouse button.
Tiles can be given special behavior using the following commands:
- q
- instant death
- w
- map exit
- e
- roll activator
- r
- breakable block
- t
- submerged in water
- y
- on the water surface
- a
- Alex' start location (facing left)
- Shift+A
- Alex' start location (facing right)
Use the following command to place items and enemies:
- 1
- extra life
- 2
- star bonus
- 3
- cherry bonus
- 4
- egg
- 5
- extra heart
- Shift+Q
- grunt
- Shift+W
- spear grunt
- Shift+E
- crusher
- Shift+R
- spike fish
- Shift+T
- jellyfish
- Shift+Y
- cannon
- Shift+U
- spike truck boss
- Shift+I
- ground pounder boss
SEE ALSO¶
The Alex the Allegator series homepage ⟨URL:
http://allegator.sourceforge.net/ ⟩
AUTHOR¶
Alex the Allegator 4 was written by Johan Peitz, Free Lunch Design.
This manual page was written by Peter De Wachter <pdewacht@gmail.com>, for
the Debian project (but may be used by others).