NAME¶
Coro::Event - do events the coro-way, with Event
SYNOPSIS¶
 use Coro;
 use Coro::Event;
 sub keyboard : Coro {
    my $w = Coro::Event->io(fd => \*STDIN, poll => 'r');
    while() {
       print "cmd> ";
       my $ev = $w->next; my $cmd = <STDIN>;
       unloop unless $cmd ne "";
       print "data> ";
       my $ev = $w->next; my $data = <STDIN>;
    }
 }
 loop;
 # wait for input on stdin for one second
 Coro::Event::do_io (fd => \*STDIN, timeout => 1) & Event::Watcher::R
    or die "no input received";
 # use a separate thread for event processing, if impossible in main:
 Coro::async { Event::loop };
DESCRIPTION¶
This module enables you to create programs using the powerful Event model (and
  module), while retaining the linear style known from simple or threaded
  programs.
This module provides a method and a function for every watcher type (
  
flavour) (see Event). The only difference between these and the watcher
  constructors from Event is that you do not specify a callback function - it
  will be managed by this module.
Your application should just create all necessary threads and then call
  "Event::loop".
Please note that even programs or modules (such as Coro::Handle) that use
  "traditional" event-based/continuation style will run more efficient
  with this module then when using only Event.
WARNING¶
Please note that Event does not support multithreading. That means that you
  
MUST NOT block in an event callback. Again: In Event callbacks, you
  
must never ever call a Coro function that blocks the current thread.
While this seems to work superficially, it will eventually cause memory
  corruption and often results in deadlocks.
Best practise is to always use 
Coro::unblock_sub for your callbacks.
SEMANTICS¶
Whenever Event blocks (e.g. in a call to "one_event", "loop"
  etc.), this module cede's to all other threads with the same or higher
  priority. When any threads of lower priority are ready, it will not block but
  run one of them and then check for events.
The effect is that coroutines with the same or higher priority than the blocking
  coroutine will keep Event from checking for events, while coroutines with
  lower priority are being run, but Event checks for new events after every
  cede. Note that for this to work you actually need to run the event loop in
  some thread.
FUNCTIONS¶
  - $w = Coro::Event->flavour (args...)
 
  - Create and return a watcher of the given type.
    
    Examples:
    
    
  my $reader = Coro::Event->io (fd => $filehandle, poll => 'r');
  $reader->next;
    
   
  - $w->next
 
  - Wait for and return the next event of the event queue of the watcher. The
      returned event objects support two methods only: "hits" and
      "got", both of which return integers: the number this watcher
      was hit for this event, and the mask of poll events received.
 
  - do_flavour args...
 
  - Create a watcher of the given type and immediately call it's next method,
      returning the event.
    
    This is less efficient then calling the constructor once and the next method
      often, but it does save typing sometimes.
 
  - sweep
 
  - Similar to Event::one_event and Event::sweep: The idle task is called once
      (this has the effect of jumping back into the Event loop once to serve new
      events).
    
    The reason this function exists is that you sometimes want to serve events
      while doing other work. Calling "Coro::cede" does not work
      because "cede" implies that the current coroutine is runnable
      and does not call into the Event dispatcher.
 
AUTHOR¶
 Marc Lehmann <schmorp@schmorp.de>
 http://home.schmorp.de/