NAME¶
XmCascadeButton — The CascadeButton widget class
"XmCascadeButton" "widget class" "CascadeButton"
SYNOPSIS¶
#include <Xm/CascadeB.h>
DESCRIPTION¶
CascadeButton links two menu panes or a MenuBar to a menu pane.
It is used in menu systems and must have a RowColumn parent with its
XmNrowColumnType resource set to
XmMENU_BAR,
XmMENU_POPUP
or
XmMENU_PULLDOWN.
It is the only widget that can have a Pulldown menu pane attached to it as a
submenu. The submenu is displayed when this widget is activated within a
MenuBar, a PopupMenu, or a PulldownMenu. Its visuals can include a label or
pixmap and a cascading indicator when it is in a Popup or Pulldown menu pane;
or it can include only a label or a pixmap when it is in a MenuBar. The
positioning of the PulldownMenu with respect to the CascadeButton depends on
the
XmNlayoutDirection resource of the MenuShell.
The default behavior associated with a CascadeButton depends on the type of menu
system in which it resides. By default,
BSelect controls the behavior
of the CascadeButton. In addition,
BMenu controls the behavior of the
CascadeButton if it resides in a PopupMenu system. The actual mouse button
used is determined by its RowColumn parent.
BMenu also performs the
BSelect actions in all types of menu systems.
A CascadeButton's visuals differ from most other button gadgets. When the button
becomes armed, its visuals change from a 2-D to a 3-D look, and it displays
the submenu that has been attached to it. If no submenu is attached, it simply
changes its visuals.
When a CascadeButton within a Pulldown or Popup menu pane is armed as the result
of the user moving the mouse pointer into the widget, it does not immediately
display its submenu. Instead, it waits a short amount of time to see if the
arming was temporary (that is, the user was simply passing through the
widget), or whether the user really wanted the submenu posted. This time delay
is configurable using
XmNmappingDelay.
CascadeButton provides a single mechanism for activating the widget from the
keyboard. This mechanism is referred to as a keyboard mnemonic. If a mnemonic
has been specified for the widget, the user may activate the CascadeButton by
simply typing the mnemonic while the CascadeButton is visible. If the
CascadeButton is in a MenuBar and the MenuBar does not have the focus, the
MAlt modifier must be pressed with the mnemonic. Mnemonics are
typically used to interact with a menu using the keyboard interface.
If the Cascadebutton is in a Pulldown or Popup menu pane and there is a submenu
attached, the
XmNmarginBottom,
XmNmarginLeft,
XmNmarginRight, and
XmNmarginTop resources may enlarge to
accommodate
XmNcascadePixmap.
XmNmarginWidth defaults to 6 if
this resource is in a MenuBar; otherwise, it takes Label's default, which is
2.
CascadeButton uses the
XmQTmenuSystem and
XmQTspecifyRenderTable
traits.
Classes¶
CascadeButton inherits behavior, resources, and traits from
Core,
XmPrimitive, and
XmLabel classes.
The class pointer is
xmCascadeButtonWidgetClass.
The class name is
XmCascadeButton.
New Resources¶
The following table defines a set of widget resources used by the programmer to
specify data. The programmer can also set the resource values for the
inherited classes to set attributes for this widget. To reference a resource
by name or by class in a
.Xdefaults file, remove the
XmN or
XmC prefix and use the remaining letters. To specify one of the defined
values for a resource in a
.Xdefaults file, remove the
Xm prefix
and use the remaining letters (in either lowercase or uppercase, but include
any underscores between words). The codes in the access column indicate if the
given resource can be set at creation time (C), set by using
XtSetValues (S), retrieved by using
XtGetValues (G), or is not
applicable (N/A).
| XmCascadeButton Resource Set |
|
|
|
|
| Name |
Class |
Type |
Default |
Access |
| _ |
_ |
_ |
_ |
_ |
| XmNactivateCallback |
XmCCallback |
XtCallbackList |
NULL |
C |
| _ |
_ |
_ |
_ |
_ |
| XmNcascadePixmap |
XmCPixmap |
Pixmap |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNcascadingCallback |
XmCCallback |
XtCallbackList |
NULL |
C |
| _ |
_ |
_ |
_ |
_ |
| XmNmappingDelay |
XmCMappingDelay |
int |
180 ms |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNsubMenuId |
XmCMenuWidget |
Widget |
NULL |
CSG |
| _ |
_ |
_ |
_ |
_ |
- XmNactivateCallback
- Specifies the list of callbacks that is called when the user activates the
CascadeButton widget and there is no submenu attached to pop up. The
activation occurs when a mouse button is released or when the mnemonic
associated with the widget is typed. The specific mouse button depends on
information in the RowColumn parent. The reason sent by the callback is
XmCR_ACTIVATE.
- XmNcascadePixmap
- Specifies the cascade pixmap displayed on one end of the widget when a
CascadeButton is used within a Popup or Pulldown menu pane and a submenu
is attached. The Label class resources XmNmarginBottom,
XmNmarginLeft, XmNmarginRight, and XmNmarginTop may
be modified to ensure that room is left for the cascade pixmap. The
default cascade pixmap is an arrow pointing to the side of the menu where
the submenu will appear. The positioning of the cascade pixmap to either
the left of right of the widget, and the direction of the arrow, depend on
the XmNlayoutDirection resource of the MenuShell.
- XmNcascadingCallback
- Specifies the list of callbacks that is called just prior to the mapping
of the submenu associated with CascadeButton. The reason sent by the
callback is XmCR_CASCADING.
- XmNmappingDelay
- Specifies the amount of time, in milliseconds, between when a
CascadeButton becomes armed and when it maps its submenu. This delay is
used only when the widget is within a Popup or Pulldown menu pane. The
value must not be negative.
- XmNsubMenuId
- Specifies the widget ID for the Pulldown menu pane to be associated with
this CascadeButton. The specified menu pane is displayed when the
CascadeButton becomes armed. The menu pane must have been created with the
appropriate parentage depending on the type of menu used. See
XmCreateMenuBar(3), XmCreatePulldownMenu(3), and
XmCreatePopupMenu(3) for more information on the menu systems.
Inherited Resources¶
CascadeButton inherits behavior and resources from the superclasses described in
the following tables. For a complete description of each resource, refer to
the reference page for that superclass.
| XmLabel Resource Set |
|
|
|
|
| Name |
Class |
Type |
Default |
Access |
| _ |
_ |
_ |
_ |
_ |
| XmNaccelerator |
XmCAccelerator |
String |
NULL |
N/A |
| _ |
_ |
_ |
_ |
_ |
| XmNacceleratorText |
XmCAcceleratorText |
XmString |
NULL |
N/A |
| _ |
_ |
_ |
_ |
_ |
| XmNalignment |
XmCAlignment |
unsigned char |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNfontList |
XmCFontList |
XmFontList |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNlabelInsensitivePixmap |
XmCLabelInsensitivePixmap |
Pixmap |
XmUNSPECIFIED_PIXMAP |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNlabelPixmap |
XmCLabelPixmap |
Pixmap |
XmUNSPECIFIED_PIXMAP |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNlabelString |
XmCXmString |
XmString |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNlabelType |
XmCLabelType |
unsigned char |
XmSTRING |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmarginBottom |
XmCMarginBottom |
Dimension |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmarginHeight |
XmCMarginHeight |
Dimension |
2 |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmarginLeft |
XmCMarginLeft |
Dimension |
0 |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmarginRight |
XmCMarginRight |
Dimension |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmarginTop |
XmCMarginTop |
Dimension |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmarginWidth |
XmCMarginWidth |
Dimension |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmnemonic |
XmCMnemonic |
KeySym |
NULL |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmnemonicCharSet |
XmCMnemonicCharSet |
String |
XmFONTLIST_DEFAULT_TAG |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNrecomputeSize |
XmCRecomputeSize |
Boolean |
True |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNrenderTable |
XmCRenderTable |
XmRenderTable |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNstringDirection |
XmCStringDirection |
XmStringDirection |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmPrimitive Resource Set |
|
|
|
|
| Name |
Class |
Type |
Default |
Access |
| _ |
_ |
_ |
_ |
_ |
| XmNbottomShadowColor |
XmCBottomShadowColor |
Pixel |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNbottomShadowPixmap |
XmCBottomShadowPixmap |
Pixmap |
XmUNSPECIFIED_PIXMAP |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNconvertCallback |
XmCCallback |
XtCallbackList |
NULL |
C |
| _ |
_ |
_ |
_ |
_ |
| XmNforeground |
XmCForeground |
Pixel |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNhelpCallback |
XmCCallback |
XtCallbackList |
NULL |
C |
| _ |
_ |
_ |
_ |
_ |
| XmNhighlightColor |
XmCHighlightColor |
Pixel |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNhighlightOnEnter |
XmCHighlightOnEnter |
Boolean |
False |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNhighlightPixmap |
XmCHighlightPixmap |
Pixmap |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNhighlightThickness |
XmCHighlightThickness |
Dimension |
0 |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNlayoutDirection |
XmCLayoutDirection |
XmDirection |
dynamic |
CG |
| _ |
_ |
_ |
_ |
_ |
| XmNnavigationType |
XmCNavigationType |
XmNavigationType |
XmNONE |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNpopupHandlerCallback |
XmCCallback |
XtCallbackList |
NULL |
C |
| _ |
_ |
_ |
_ |
_ |
| XmNshadowThickness |
XmCShadowThickness |
Dimension |
2 |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNtopShadowColor |
XmCTopShadowColor |
Pixel |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNtopShadowPixmap |
XmCTopShadowPixmap |
Pixmap |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNtraversalOn |
XmCTraversalOn |
Boolean |
dynamic |
G |
| _ |
_ |
_ |
_ |
_ |
| XmNunitType |
XmCUnitType |
unsigned char |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNuserData |
XmCUserData |
XtPointer |
NULL |
CSG |
| _ |
_ |
_ |
_ |
_ |
| Core Resource Set |
|
|
|
|
| Name |
Class |
Type |
Default |
Access |
| _ |
_ |
_ |
_ |
_ |
| XmNaccelerators |
XmCAccelerators |
XtAccelerators |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNancestorSensitive |
XmCSensitive |
Boolean |
dynamic |
G |
| _ |
_ |
_ |
_ |
_ |
| XmNbackground |
XmCBackground |
Pixel |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNbackgroundPixmap |
XmCPixmap |
Pixmap |
XmUNSPECIFIED_PIXMAP |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNborderColor |
XmCBorderColor |
Pixel |
XtDefaultForeground |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNborderPixmap |
XmCPixmap |
Pixmap |
XmUNSPECIFIED_PIXMAP |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNborderWidth |
XmCBorderWidth |
Dimension |
0 |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNcolormap |
XmCColormap |
Colormap |
dynamic |
CG |
| _ |
_ |
_ |
_ |
_ |
| XmNdepth |
XmCDepth |
int |
dynamic |
CG |
| _ |
_ |
_ |
_ |
_ |
| XmNdestroyCallback |
XmCCallback |
XtCallbackList |
NULL |
C |
| _ |
_ |
_ |
_ |
_ |
| XmNheight |
XmCHeight |
Dimension |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNinitialResourcesPersistent |
XmCInitialResourcesPersistent |
Boolean |
True |
C |
| _ |
_ |
_ |
_ |
_ |
| XmNmappedWhenManaged |
XmCMappedWhenManaged |
Boolean |
True |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNscreen |
XmCScreen |
Screen * |
dynamic |
CG |
| _ |
_ |
_ |
_ |
_ |
| XmNsensitive |
XmCSensitive |
Boolean |
True |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNtranslations |
XmCTranslations |
XtTranslations |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNwidth |
XmCWidth |
Dimension |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNx |
XmCPosition |
Position |
0 |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNy |
XmCPosition |
Position |
0 |
CSG |
| _ |
_ |
_ |
_ |
_ |
A pointer to the following structure is passed to each callback:
typedef struct
{
int reason;
XEvent * event;
} XmAnyCallbackStruct;
- reason
- Indicates why the callback was invoked
- event
- Points to the XEvent that triggered the callback or is NULL if this
callback was not triggered due to an XEvent
Translations¶
XmCascadeButton includes translations from
XmPrimitive.
XmCascadeButton includes the menu traversal translations from
XmLabel.
Note that altering translations in
#override or
#augment mode is
undefined.
The following list describes the translations for a CascadeButton in a MenuBar.
The following key names are listed in the X standard key event translation
table syntax. This format is the one used by Motif to specify the widget
actions corresponding to a given key. A brief overview of the format is
provided under
VirtualBindings(3). For a complete description of the
format, please refer to the X Toolkit Instrinsics Documentation.
- <EnterWindow>Normal:
- MenuBarEnter()
- <LeaveWindow>Normal:
- MenuBarLeave()
- <Btn2Down>:
- ProcessDrag()
- c<BtnDown>:
- MenuButtonTakeFocusUp()
- c<BtnUp>:
- MenuButtonTakeFocusUp()
- ∼c<BtnDown>:
- MenuBarSelect()
- ∼c<BtnUp>:
- DoSelect()
- :<Key><osfSelect>:
- KeySelect()
- :<Key><osfActivate>:
- KeySelect()
- :<Key><osfHelp>:
- Help()
- :<Key><osfCancel>:
- CleanupMenuBar()
- ∼s<Key>Return:
- KeySelect()
- ∼s<Key>space:
- KeySelect()
The following list describes the translations for a CascadeButton in a PullDown
or Popup MenuPane. In a Popup menu system,
<Btn3> also performs
the
<Btn1> actions.
- <EnterWindow>:
- DelayedArm()
- <LeaveWindow>:
- CheckDisarm()
- <Btn2Down>:
- ProcessDrag()
- c<BtnDown>:
- MenuButtonTakeFocus()
- c<BtnUp>:
- MenuButtonTakeFocusUp()
- ∼c<BtnDown>:
- StartDrag()
- ∼c<BtnUp>:
- DoSelect()
- :<Key><osfSelect>:
- KeySelect()
- :<Key><osfActivate>:
- KeySelect()
- :<Key><osfHelp>:
- Help()
- :<Key><osfCancel>:
- CleanupMenuBar()
- ∼s<Key>Return:
- KeySelect()
- ∼s<Key>space:
- KeySelect()
Action Routines¶
The XmCascadeButton action routines are
- CleanupMenuBar():
- In a MenuBar, disarms the CascadeButton and the menu and, when the shell's
keyboard focus policy is XmEXPLICIT, restores keyboard focus to the
widget that had the focus before the menu was entered.
-
- In a toplevel Pulldown MenuPane from a MenuBar, unposts the menu, disarms
the MenuBar CascadeButton and the MenuBar, and, when the shell's keyboard
focus policy is XmEXPLICIT, restores keyboard focus to the widget
that had the focus before the MenuBar was entered. In other Pulldown
MenuPanes, unposts the menu.
-
- In a Popup MenuPane, unposts the menu and, when the shell's keyboard focus
policy is XmEXPLICIT, restores keyboard focus to the widget from
which the menu was posted.
- DoSelect():
- Calls the callbacks in XmNcascadingCallback, posts the submenu
attached to the CascadeButton and enables keyboard traversal within the
menu. If the CascadeButton does not have a submenu attached, this action
calls the callbacks in XmNactivateCallback, activates the
CascadeButton, and unposts all posted menus in the cascade.
- Help():
- Unposts all menus in the menu hierarchy and, when the shell's keyboard
focus policy is XmEXPLICIT, restores keyboard focus to the widget
that had the focus before the menu system was entered. Calls the callbacks
for XmNhelpCallback if any exist. If there are no help callbacks
for this widget, this action calls the help callbacks for the nearest
ancestor that has them.
- KeySelect():
- Calls the callbacks in XmNcascadingCallback, and posts the submenu
attached to the CascadeButton if keyboard traversal is enabled in the
menu. If the CascadeButton does not have a submenu attached, this action
calls the callbacks in XmNactivateCallback, activates the
CascadeButton, and unposts all posted menus in the cascade.
- MenuBarSelect():
- Unposts any menus posted by the parent menu. Arms both the CascadeButton
and the MenuBar, posts the associated submenu, and enables mouse
traversal. If the menu is already active, this event disables keyboard
traversal for the menu and returns the menu to mouse traversal mode.
- StartDrag():
- Arms the CascadeButton, posts the associated submenu, and enables mouse
traversal. If the menu is already active, this event disables keyboard
traversal for the menu and returns the menu to mouse traversal mode.
Additional Behavior¶
Posting a submenu calls the
XmNcascadingCallback callbacks. This widget
has the following additional behavior:
- <EnterWindow>:
- If keyboard traversal is enabled, does nothing. Otherwise, in a MenuBar
that is armed, unposts any MenuPanes associated with another MenuBar
entry, arms the CascadeButton, and posts the associated submenu. In other
menus, arms the CascadeButton and posts the associated submenu after the
delay specified by XmNmappingDelay.
- <LeaveWindow>:
- If keyboard traversal is enabled does nothing. Otherwise, in a MenuBar
that is armed, disarms the CascadeButton if the submenu associated with
the CascadeButton is not currently posted or if there is no submenu
associated with the CascadeButton.
-
- In other menus, if the pointer moves anywhere except into a submenu
associated with the CascadeButton, the CascadeButton is disarmed and its
submenu is unposted.
Virtual Bindings¶
The bindings for virtual keys are vendor specific. For information about
bindings for virtual buttons and keys, see
VirtualBindings(3).
Core(3),
XmCascadeButtonHighlight(3),
XmCreateCascadeButton(3),
XmCreateMenuBar(3),
XmCreatePulldownMenu(3),
XmCreatePopupMenu(3),
XmLabel(3),
XmPrimitive(3),
XmRowColumn(3),
XmVaCreateCascadeButton(3),
XmVaCreateManagedCascadeButton(3).