NAME¶
XmCascadeButtonGadget — The CascadeButtonGadget widget class
"XmCascadeButtonGadget" "widget class"
"CascadeButtonGadget"
SYNOPSIS¶
#include <Xm/CascadeBG.h>
DESCRIPTION¶
CascadeButtonGadget links two menu panes, a MenuBar to a menu pane, or an
OptionMenu to a menu pane.
It is used in menu systems and must have a RowColumn parent with its
XmNrowColumnType resource set to
XmMENU_BAR,
XmMENU_POPUP,
XmMENU_PULLDOWN, or
XmMENU_OPTION.
It is the only gadget that can have a Pulldown menu pane attached to it as a
submenu. The submenu is displayed when this gadget is activated within a
PopupMenu, a PulldownMenu, or an OptionMenu. Its visuals can include a label
or pixmap and a cascading indicator when it is in a Popup or Pulldown menu
pane; or it can include only a label or a pixmap when it is in an OptionMenu.
The positioning of the PulldownMenu with respect to the CascadeButton depends
on the
XmNlayoutDirection resource of the MenuShell.
The default behavior associated with a CascadeButtonGadget depends on the type
of menu system in which it resides. By default,
BSelect controls the
behavior of the CascadeButtonGadget. In addition,
BMenu controls the
behavior of the CascadeButtonGadget if it resides in a PopupMenu system. The
actual mouse button used is determined by its RowColumn parent.
BMenu
also performs the
BSelect actions in all types of menu systems.
A CascadeButtonGadget's visuals differ from most other button gadgets. When the
button becomes armed, its visuals change from a 2-D to a 3-D look, and it
displays the submenu that has been attached to it. If no submenu is attached,
it simply changes its visuals.
When a CascadeButtonGadget within a Pulldown or Popup menu pane is armed as the
result of the user moving the mouse pointer into the gadget, it does not
immediately display its submenu. Instead, it waits a short time to see if the
arming was temporary (that is, the user was simply passing through the
gadget), or the user really wanted the submenu posted. This delay is
configurable using
XmNmappingDelay.
CascadeButtonGadget provides a single mechanism for activating the gadget from
the keyboard. This mechanism is referred to as a keyboard mnemonic. If a
mnemonic has been specified for the gadget, the user may activate it by simply
typing the mnemonic while the CascadeButtonGadget is visible. If the
CascadeButtonGadget is in a MenuBar and the MenuBar does not have focus, the
MAlt modifier must be pressed with the mnemonic. Mnemonics are
typically used to interact with a menu using the keyboard.
If a CascadeButtonGadget is in a Pulldown or Popup menu pane and there is a
submenu attached, the
XmNmarginBottom,
XmNmarginLeft,
XmNmarginRight, and
XmNmarginTop resources may enlarge to
accommodate
XmNcascadePixmap.
XmNmarginWidth defaults to 6 if
this resource is in a MenuBar; otherwise, it takes LabelGadget's default,
which is 2.
CascadeButtonGadget uses the
XmQTmenuSystem and
XmQTspecifyRenderTable traits.
Classes¶
CascadeButtonGadget inherits behavior, resources, and traits from the
Object,
RectObj,
XmGadget, and
XmLabelGadget
classes.
The class pointer is
xmCascadeButtonGadgetClass.
The class name is
XmCascadeButtonGadget.
New Resources¶
The following table defines a set of widget resources used by the programmer to
specify data. The programmer can also set the resource values for the
inherited classes to set attributes for this widget. To reference a resource
by name or by class in a
.Xdefaults file, remove the
XmN or
XmC prefix and use the remaining letters. To specify one of the defined
values for a resource in a
.Xdefaults file, remove the
Xm prefix
and use the remaining letters (in either lowercase or uppercase, but include
any underscores between words). The codes in the access column indicate if the
given resource can be set at creation time (C), set by using
XtSetValues (S), retrieved by using
XtGetValues (G), or is not
applicable (N/A).
| XmCascadeButtonGadget |
|
|
|
|
| Name |
Class |
Type |
Default |
Access |
| _ |
_ |
_ |
_ |
_ |
| XmNactivateCallback |
XmCCallback |
XtCallbackList |
NULL |
C |
| _ |
_ |
_ |
_ |
_ |
| XmNcascadePixmap |
XmCPixmap |
Pixmap |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNcascadingCallback |
XmCCallback |
XtCallbackList |
NULL |
C |
| _ |
_ |
_ |
_ |
_ |
| XmNmappingDelay |
XmCMappingDelay |
int |
180 ms |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNsubMenuId |
XmCMenuWidget |
Widget |
NULL |
CSG |
| _ |
_ |
_ |
_ |
_ |
- XmNactivateCallback
- Specifies the list of callbacks that is called when the user activates the
CascadeButtonGadget, and there is no submenu attached to pop up. The
activation occurs when a mouse button is released or when the mnemonic
associated with the gadget is typed. The specific mouse button depends on
information in the RowColumn parent. The reason sent by the callback is
XmCR_ACTIVATE.
- XmNcascadePixmap
- Specifies the cascade pixmap displayed on one end of the gadget when a
CascadeButtonGadget is used within a Popup or Pulldown menu pane and a
submenu is attached. The LabelGadget class resources
XmNmarginBottom, XmNmarginLeft, XmNmarginRight, and
XmNmarginTop may be modified to ensure that room is left for the
cascade pixmap. The default cascade pixmap in menus other than option
menus is an arrow pointing to the side of the menu where the submenu will
appear. The default for the CascadeButtonGadget in an option menu is
XmUNSPECIFIED_PIXMAP.
-
- The positioning of the cascade pixmap to either the left of right of the
widget, and the direction of the arrow, depend on the
XmNlayoutDirection resource of the MenuShell.
- XmNcascadingCallback
- Specifies the list of callbacks that is called just prior to the mapping
of the submenu associated with the CascadeButtonGadget. The reason sent by
the callback is XmCR_CASCADING.
- XmNmappingDelay
- Specifies the amount of time, in milliseconds, between when a
CascadeButtonGadget becomes armed and when it maps its submenu. This delay
is used only when the gadget is within a Popup or Pulldown menu pane. The
value must not be negative.
- XmNsubMenuId
- Specifies the widget ID for the Pulldown menu pane to be associated with
this CascadeButtonGadget. The specified menu pane is displayed when the
CascadeButtonGadget becomes armed. The menu pane must have been created
with the appropriate parentage depending on the type of menu used. See
XmCreatePulldownMenu(3), XmCreatePopupMenu(3), and
XmCreateOptionMenu(3) for more information on the menu
systems.
Inherited Resources¶
CascadeButtonGadget inherits behavior and resources from the superclasses
described in the following tables. For a complete description of each
resource, refer to the reference page for that superclass.
| XmLabelGadget Resource Set |
|
|
|
|
| Name |
Class |
Type |
Default |
Access |
| _ |
_ |
_ |
_ |
_ |
| XmNaccelerator |
XmCAccelerator |
String |
NULL |
N/A |
| _ |
_ |
_ |
_ |
_ |
| XmNacceleratorText |
XmCAcceleratorText |
XmString |
NULL |
N/A |
| _ |
_ |
_ |
_ |
_ |
| XmNalignment |
XmCAlignment |
unsigned char |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNfontList |
XmCFontList |
XmFontList |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNlabelInsensitivePixmap |
XmCLabelInsensitivePixmap |
Pixmap |
XmUNSPECIFIED_PIXMAP |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNlabelPixmap |
XmCLabelPixmap |
Pixmap |
XmUNSPECIFIED_PIXMAP |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNlabelString |
XmCXmString |
XmString |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNlabelType |
XmCLabelType |
unsigned char |
XmSTRING |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmarginBottom |
XmCMarginBottom |
Dimension |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmarginHeight |
XmCMarginHeight |
Dimension |
2 |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmarginLeft |
XmCMarginLeft |
Dimension |
0 |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmarginRight |
XmCMarginRight |
Dimension |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmarginTop |
XmCMarginTop |
Dimension |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmarginWidth |
XmCMarginWidth |
Dimension |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmnemonic |
XmCMnemonic |
KeySym |
NULL |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNmnemonicCharSet |
XmCMnemonicCharSet |
String |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNrecomputeSize |
XmCRecomputeSize |
Boolean |
True |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNrenderTable |
XmCRenderTable |
XmRenderTable |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNstringDirection |
XmCStringDirection |
XmStringDirection |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmGadget Resource Set |
|
|
|
|
| Name |
Class |
Type |
Default |
Access |
| _ |
_ |
_ |
_ |
_ |
| XmNbackground |
XmCBackground |
Pixel |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNbackgroundPixmap |
XmCPixmap |
Pixmap |
XmUNSPECIFIED_PIXMAP |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNbottomShadowColor |
XmCBottomShadowColor |
Pixel |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNbottomShadowPixmap |
XmCBottomShadowPixmap |
Pixmap |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNhelpCallback |
XmCCallback |
XtCallbackList |
NULL |
C |
| _ |
_ |
_ |
_ |
_ |
| XmNforeground |
XmCForeground |
Pixel |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNhighlightColor |
XmCHighlightColor |
Pixel |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNhighlightOnEnter |
XmCHighlightOnEnter |
Boolean |
False |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNhighlightPixmap |
XmCHighlightPixmap |
Pixmap |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNhighlightThickness |
XmCHighlightThickness |
Dimension |
0 |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNlayoutDirection |
XmNCLayoutDirection |
XmDirection |
dynamic |
CG |
| _ |
_ |
_ |
_ |
_ |
| XmNnavigationType |
XmCNavigationType |
XmNavigationType |
XmNONE |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNshadowThickness |
XmCShadowThickness |
Dimension |
2 |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNtopShadowColor |
XmCTopShadowColor |
Pixel |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNtopShadowPixmap |
XmCTopShadowPixmap |
Pixmap |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNtraversalOn |
XmCTraversalOn |
Boolean |
True |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNunitType |
XmCUnitType |
unsigned char |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNuserData |
XmCUserData |
XtPointer |
NULL |
CSG |
| _ |
_ |
_ |
_ |
_ |
| RectObj Resource Set |
|
|
|
|
| Name |
Class |
Type |
Default |
Access |
| _ |
_ |
_ |
_ |
_ |
| XmNancestorSensitive |
XmCSensitive |
Boolean |
dynamic |
G |
| _ |
_ |
_ |
_ |
_ |
| XmNborderWidth |
XmCBorderWidth |
Dimension |
0 |
N/A |
| _ |
_ |
_ |
_ |
_ |
| XmNheight |
XmCHeight |
Dimension |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNsensitive |
XmCSensitive |
Boolean |
True |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNwidth |
XmCWidth |
Dimension |
dynamic |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNx |
XmCPosition |
Position |
0 |
CSG |
| _ |
_ |
_ |
_ |
_ |
| XmNy |
XmCPosition |
Position |
0 |
CSG |
| _ |
_ |
_ |
_ |
_ |
| Object Resource Set |
|
|
|
|
| Name |
Class |
Type |
Default |
Access |
| _ |
_ |
_ |
_ |
_ |
| XmNdestroyCallback |
XmCCallback |
XtCallbackList |
NULL |
C |
| _ |
_ |
_ |
_ |
_ |
A pointer to the following structure is passed to each callback:
typedef struct
{
int reason;
XEvent * event;
} XmAnyCallbackStruct;
- reason
- Indicates why the callback was invoked
- event
- Points to the XEvent that triggered the callback or is NULL if this
callback was not triggered by an XEvent
Behavior¶
XmCascadeButtonGadget includes behavior from
XmGadget.
XmCascadeButton includes the menu traversal behavior from
XmLabel. Additional
XmCascadeButtonGadget behavior is described
in the following list (in a Popup menu system,
<Btn3> also
performs the
<Btn1> actions).
- <Btn1Down>:
- Unposts any menus posted by the parent menu. Arms the CascadeButtonGadget,
posts the associated submenu, enables mouse traversal, and, in a MenuBar,
arms the MenuBar. If the menu is already active, this event disables
keyboard traversal for the menu and returns the menu to mouse traversal
mode.
- <Btn1Up>:
- Calls the callbacks in XmNcascadingCallback, posts the submenu
attached to the CascadeButtonGadget and enables keyboard traversal within
the menu. If the CascadeButtonGadget does not have a submenu attached,
this action calls the callbacks in XmNactivateCallback, activates
the CascadeButtonGadget, and unposts all posted menus in the cascade.
- <Key><osfActivate>:
- Calls the callbacks in XmNcascadingCallback, and posts the submenu
attached to the CascadeButtonGadget if keyboard traversal is enabled in
the menu. If the CascadeButtonGadget does not have a submenu attached,
this action calls the callbacks in XmNactivateCallback, activates
the CascadeButtonGadget, and unposts all posted menus in the cascade. This
action applies only to gadgets in MenuBars, PulldownMenus, and PopupMenus.
For a CascadeButtonGadget in an OptionMenu, if the parent is a manager,
this action passes the event to the parent.
- <Key><osfSelect>:
- Calls the callbacks in XmNcascadingCallback, and posts the submenu
attached to the CascadeButtonGadget if keyboard traversal is enabled in
the menu. If the CascadeButtonGadget does not have a submenu attached,
this action calls the callbacks in XmNactivateCallback, activates
the CascadeButtonGadget, and unposts all posted menus in the cascade.
- <Key><osfHelp>:
- Unposts all menus in the menu hierarchy and, when the shell's keyboard
focus policy is XmEXPLICIT, restores keyboard focus to the widget
that had the focus before the menu system was entered. Calls the callbacks
for XmNhelpCallback if any exist. If there are no help callbacks
for this widget, this action calls the help callbacks for the nearest
ancestor that has them.
- <Key><osfCancel>:
- In a MenuBar, disarms the CascadeButtonGadget and the menu and, when the
shell's keyboard focus policy is XmEXPLICIT, restores keyboard
focus to the widget that had the focus before the menu was entered. For a
CascadeButtonGadget in an OptionMenu, if the parent is a manager, this
action passes the event to the parent.
-
- In a toplevel Pulldown MenuPane from a MenuBar, unposts the menu, disarms
the MenuBar CascadeButton and the MenuBar, and, when the shell's keyboard
focus policy is XmEXPLICIT, restores keyboard focus to the widget
that had the focus before the MenuBar was entered. In other Pulldown
MenuPanes, unposts the menu.
-
- In a Popup MenuPane, unposts the menu and restores keyboard focus to the
widget from which the menu was posted.
- <Enter>:
- If keyboard traversal is enabled does nothing. Otherwise, in a MenuBar,
unposts any MenuPanes associated with another MenuBar entry, arms the
CascadeButtonGadget, and posts the associated submenu. In other menus,
arms the CascadeButtonGadget and posts the associated submenu after the
delay specified by XmNmappingDelay.
- <Leave>:
- If keyboard traversal is enabled does nothing. Otherwise, in a MenuBar,
disarms the CascadeButtonGadget if the submenu associated with the
CascadeButtonGadget is not currently posted or if there is no submenu
associated with the CascadeButtonGadget.
-
- In other menus, if the pointer moves anywhere except into a submenu
associated with the CascadeButtonGadget, the CascadeButtonGadget is
disarmed and its submenu is unposted.
Virtual Bindings¶
The bindings for virtual keys are vendor specific. For information about
bindings for virtual buttons and keys, see
VirtualBindings(3).
Object(3),
RectObj(3),
XmCascadeButtonHighlight(3),
XmCreateCascadeButtonGadget(3),
XmCreatePulldownMenu(3),
XmCreatePopupMenu(3),
XmCreateOptionMenu(3),
XmGadget(3),
XmLabelGadget(3),
XmRowColumn(3),
XmVaCreateCascadeButtonGadget(3), and
XmVaCreateManagedCascadeButtonGadget(3).