NAME¶
Prima::ImageViewer - standard image, icon, and bitmap viewer class.
DESCRIPTION¶
The module contains "Prima::ImageViewer" class, which provides image
  displaying functionality, including different zoom levels.
"Prima::ImageViewer" is a descendant of
  "Prima::ScrollWidget" and inherits its document scrolling behavior
  and programming interface. See Prima::ScrollWidget for details.
API¶
Properties¶
  - alignment INTEGER
 
  - One of the following "ta::XXX" constants:
    
    
        ta::Left
        ta::Center 
        ta::Right
    
    
    Selects the horizontal image alignment.
    
    Default value: "ta::Left" 
  - image OBJECT
 
  - Selects the image object to be displayed. OBJECT can be an instance of
      "Prima::Image", "Prima::Icon", or
      "Prima::DeviceBitmap" class.
 
  - imageFile FILE
 
  - Set the image FILE to be loaded and displayed. Is rarely used since does
      not return a loading success flag.
 
  - quality BOOLEAN
 
  - A boolean flag, selecting if the palette of "image" is to be
      copied into the widget palette, providing higher visual quality on
      paletted displays. See also "palette" in Prima::Widget.
    
    Default value: 1
 
  - valignment INTEGER
 
  - One of the following "ta::XXX" constants:
    
    
        ta::Top
        ta::Middle or ta::Center
        ta::Bottom
    
    
    Selects the vertical image alignment.
    
    NB: "ta::Middle" value is not equal to "ta::Center"'s,
      however the both constants produce equal effect here.
    
    Default value: "ta::Bottom" 
  - zoom FLOAT
 
  - Selects zoom level for image display. The acceptable value range is
      between 0.01 and 100. The zoom value is rounded to the closest value
      divisible by 1/"zoomPrecision". For example, is
      "zoomPrecision" is 100, the zoom values will be rounded to the
      precision of hundredth - to fiftieth and twentieth fractional values -
      .02, .04, .05, .06, .08, and 0.1 . When "zoomPrecision" is 1000,
      the precision is one thousandth, and so on.
    
    Default value: 1
 
  - zoomPrecision INTEGER
 
  - Zoom precision of "zoom" property. Minimal acceptable value is
      10, where zoom will be rounded to 0.2, 0.4, 0.5, 0.6, 0.8 and 1.0 .
    
    The reason behind this arithmetics is that when image of arbitrary zoom
      factor is requested to be displayed, the image sometimes must begin to be
      drawn from partial pixel - for example, 10x zoomed image shifted 3 pixels
      left, must be displayed so the first image pixel from the left occupies 7
      screen pixels, and the next ones - 10 screen pixels. That means, that the
      correct image display routine must ask the system to draw the image at
      offset -3 screen pixels, where the first pixel column would correspond to
      that pixel.
    
    When zoom factor is fractional, the picture is getting more complex. For
      example, with zoom factor 12.345, and zero screen offset, first image
      pixel begins at 12th screen pixel, the next - 25th ( because of the
      roundoff ), then 37th etc etc. Also, for example the image is 2000x2000
      pixels wide, and is asked to be drawn so that the image appears shifted
      499 screen image pixels left, beginning to be drawn from ~
      499/12.3456=40.42122 image pixel. Is might seem that indeed it would be
      enough to ask system to begin drawing from image pixel 40, and offset
      int(0.42122*12.345)=5 screen pixels to the left, however, that procedure
      will not account for the correct fixed point roundoff that accumulates as
      system scales the image. For zoom factor 12.345 this roundoff sequence is,
      as we seen before, (12,25,37,49,62,74,86,99,111,123) for first 10 pixels
      displayed, that occupy (12,13,12,12,13,12,12,13,12,12) screen pixels. For
      pixels starting at 499, this sequence is
      (506,519,531,543,556,568,580,593,605,617) offsets or
      (13,12,12,13,13,12,12,13,12,12) widths -- note the two subsequent 13s
      there. This sequence begins to repeat itself after 200 iterations
      (12.345*200=2469.000), which means that in order to achieve correct
      display results, the image must be asked to be displayed from image pixel
      0 if image's first pixel on the screen is between 0 and 199 ( or for
      screen pixels 0-2468), from image pixel 200 for offsets 200-399, ( screen
      pixels 2469-4937), and so on.
    
    Since system internally allocate memory for image scaling, that means that
      up to 2*200*min(window_width,image_width)*bytes_per_pixel unneccessary
      bytes will be allocated for each image drawing call (2 because the
      calculations are valid for both the vertical and horizontal strips), and
      this can lead to slowdown or even request failure when image or window
      dimensions are large. The proposed solution is to roundoff accepted zoom
      factors, so these offsets are kept small - for example, N.25 zoom factors
      require only max 1/.25=4 extra pixels. When "zoomPrecision"
      value is 100, zoom factors are rounded to 0.X2, 0.X4, 0.X5, 0.X6, 0.X8,
      0.X0, thus requiring max 50 extra pixels.
    
    NB. If, despite the efforts, the property gets in the way, increase it to
      1000 or even 10000, but note that this may lead to problems.
    
    Default value: 100
 
Methods¶
  - on_paint SELF, CANVAS
 
  - The "Paint" notification handler is mentioned here for the
      specific case of its return value, that is the return value of internal
      "put_image" call. For those who might be interested in
      "put_image" failures, that mostly occur when trying to draw an
      image that is too big, the following code might be useful:
    
    
    sub on_paint 
    {
        my ( $self, $canvas) = @_;
        warn "put_image() error:$@" unless $self-> SUPER::on_paint($canvas);
    }
    
   
  - screen2point X, Y, [ X, Y, ... ]
 
  - Performs translation of integer pairs integers as (X,Y)-points from widget
      coordinates to pixel offset in image coordinates. Takes in account zoom
      level, image alignments, and offsets. Returns array of same length as the
      input.
    
    Useful for determining correspondence, for example, of a mouse event to a
      image point.
    
    The reverse function is "point2screen".
 
  - point2screen X, Y, [ X, Y, ... ]
 
  - Performs translation of integer pairs as (X,Y)-points from image pixel
      offset to widget image coordinates. Takes in account zoom level, image
      alignments, and offsets. Returns array of same length as the input.
    
    Useful for determining a screen location of an image point.
    
    The reverse function is "screen2point".
 
  - watch_load_progress IMAGE
 
  - When called, image viewer watches as IMAGE is being loaded ( see
      "load" in Prima::Image ) and displays the progress. As soon as
      IMAGE begins to load, it replaces the existing "image" property.
      Example:
    
    
    $i = Prima::Image-> new;
    $viewer-> watch_load_progress( $i);
    $i-> load('huge.jpg');
    $viewer-> unwatch_load_progress;
    
    
    Similar functionality is present in Prima::ImageDialog. 
  - unwatch_load_progress CLEAR_IMAGE=1
 
  - Stops monitoring of image loading progress. If CLEAR_IMAGE is 0, the
      leftovers of the incremental loading stay intact in "image"
      propery. Otherwise, "image" is set to "undef".
 
  - zoom_round ZOOM
 
  - Rounds the zoom factor to "zoomPrecision" precision, returns the
      rounded zoom value. The algorithm is the same as used internally in
      "zoom" property.
 
AUTHOR¶
Dmitry Karasik, <dmitry@karasik.eu.org>.
SEE ALSO¶
Prima, Prima::Image, Prima::ScrollWidget, Prima::ImageDialog,
  
examples/iv.pl.