NAME¶
Proc::Fork - simple, intuitive interface to the fork() system call
VERSION¶
version 0.802
SYNOPSIS¶
use Proc::Fork;
run_fork {
child {
# child code goes here.
}
parent {
my $child_pid = shift;
# parent code goes here.
waitpid $child_pid, 0;
}
retry {
my $attempts = shift;
# what to do if if fork() fails:
# return true to try again, false to abort
return if $attempts > 5;
sleep 1, return 1;
}
error {
# Error-handling code goes here
# (fork() failed and the retry block returned false)
}
};
DESCRIPTION¶
This module provides an intuitive, Perl-ish way to write forking programs by
letting you use blocks to illustrate which code section executes in which
fork. The code for the parent, child, retry handler and error handler are
grouped together in a "fork block". The clauses may appear in any
order, but they must be consecutive (without any other statements in between).
All four clauses need not be specified. If the retry clause is omitted, only one
fork will be attempted. If the error clause is omitted the program will die
with a simple message if it can't retry. If the parent or child clause is
omitted, the respective (parent or child) process will start execution after
the final clause. So if one or the other only has to do some simple action,
you need only specify that one. For example:
# spawn off a child process to do some simple processing
run_fork { child {
exec '/bin/ls', '-l';
die "Couldn't exec ls: $!\n";
} };
# Parent will continue execution from here
# ...
If the code in any of the clauses does not die or exit, it will continue
execution after the fork block.
INTERFACE¶
run_fork¶
run_fork { ... }
Performs the fork operation configured in its block.
child¶
child { ... }
Declares the block that should run in the child process.
parent¶
parent { ... }
Declares the block that should run in the parent process. The child's PID is
passed as an argument to the block.
retry¶
retry { ... }
Declares the block that should run in case of an error, ie. if "fork"
returned "undef". If the code returns true, another "fork"
is attempted. The number of fork attempts so far is passed as an argument to
the block.
This can be used to implement a wait-and-retry logic that may be essential for
some applications like daemons.
If a "retry" clause is not used, no retries will be attempted and a
fork failure will immediately lead to the "error" clause being
called.
error¶
error { ... }
Declares the block that should run if there was an error, ie when
"fork" returns "undef" and the "retry" clause
returns false. The number of forks attempted is passed as an argument to the
block.
If an "error" clause is not used, errors will raise an exception using
"die".
EXAMPLES¶
Simple example with IPC via pipe¶
use strict;
use Proc::Fork;
use IO::Pipe;
my $p = IO::Pipe->new;
run_fork {
parent {
my $child = shift;
$p->reader;
print while <$p>;
waitpid $child,0;
}
child {
$p->writer;
print $p "Line 1\n";
print $p "Line 2\n";
exit;
}
retry {
if( $_[0] < 5 ) {
sleep 1;
return 1;
}
return 0;
}
error {
die "That's all folks\n";
}
};
Multi-child example¶
use strict;
use Proc::Fork;
use IO::Pipe;
my $num_children = 5; # How many children we'll create
my @children; # Store connections to them
$SIG{CHLD} = 'IGNORE'; # Don't worry about reaping zombies
# Spawn off some children
for my $num ( 1 .. $num_children ) {
# Create a pipe for parent-child communication
my $pipe = IO::Pipe->new;
# Child simply echoes data it receives, until EOF
run_fork { child {
$pipe->reader;
my $data;
while ( $data = <$pipe> ) {
chomp $data;
print STDERR "child $num: [$data]\n";
}
exit;
} };
# Parent here
$pipe->writer;
push @children, $pipe;
}
# Send some data to the kids
for ( 1 .. 20 ) {
# pick a child at random
my $num = int rand $num_children;
my $child = $children[$num];
print $child "Hey there.\n";
}
Daemon example¶
use strict;
use Proc::Fork;
use POSIX;
# One-stop shopping: fork, die on error, parent process exits.
run_fork { parent { exit } };
# Other daemon initialization activities.
$SIG{INT} = $SIG{TERM} = $SIG{HUP} = $SIG{PIPE} = \&some_signal_handler;
POSIX::setsid() or die "Cannot start a new session: $!\n";
close $_ for *STDIN, *STDOUT, *STDERR;
# rest of daemon program follows
Forking socket-based network server example¶
use strict;
use IO::Socket::INET;
use Proc::Fork;
$SIG{CHLD} = 'IGNORE';
my $server = IO::Socket::INET->new(
LocalPort => 7111,
Type => SOCK_STREAM,
Reuse => 1,
Listen => 10,
) or die "Couln't start server: $!\n";
my $client;
while ($client = $server->accept) {
run_fork { child {
# Service the socket
sleep(10);
print $client "Ooga! ", time % 1000, "\n";
exit; # child exits. Parent loops to accept another connection.
} }
}
EXPORTS¶
This package exports the following symbols by default.
- •
- "run_fork"
- •
- "child"
- •
- "parent"
- •
- "retry"
- •
- "error"
BUGS AND LIMITATIONS¶
None currently known, for what that's worth.
Please report bugs or feature requests to
<
http://github.com/ap/Proc-Fork/issues>.
AUTHOR¶
Aristotle Pagaltzis <pagaltzis@gmx.de>
Documentation by Eric J. Roode.
COPYRIGHT AND LICENSE¶
This software is copyright (c) 2013 by Aristotle Pagaltzis.
This is free software; you can redistribute it and/or modify it under the same
terms as the Perl 5 programming language system itself.