NAME¶
XkbAddGeomOverlay - Add one overlay to a section
SYNOPSIS¶
XkbOverlayPtr XkbAddGeomOverlay (XkbSectionPtr
section, Atom name, int
sz_rows);
ARGUMENTS¶
- - section
- section to which an overlay will be added
- - name
- name of the overlay
- - sz_rows
- number of rows to reserve in the overlay
DESCRIPTION¶
Xkb provides functions to add a single new element to the top-level keyboard
geometry. In each case the
num_ * fields of the corresponding structure
is incremented by 1. These functions do not change
sz_* unless there is
no more room in the array. Some of these functions fill in the values of the
element's structure from the arguments. For other functions, you must
explicitly write code to fill the structure's elements.
The top-level geometry description includes a list of
geometry
properties. A geometry property associates an arbitrary string with an
equally arbitrary name. Programs that display images of keyboards can use
geometry properties as hints, but they are not interpreted by Xkb. No other
geometry structures refer to geometry properties.
XkbAddGeomOverlay adds an overlay with the specified name to the
specified
section. The new overlay is created with space allocated for
sz_rows rows. If an overlay with name
name already exists in the
section, a pointer to the existing overlay is returned.
XkbAddGeomOverlay returns NULL if any of the parameters is empty or if
it was not able to allocate space for the overlay. To allocate space for an
arbitrary number of overlays to a section, use the
XkbAllocGeomOverlay
function.
STRUCTURES¶
typedef struct _XkbOverlayRec {
Atom name; /∗ overlay name */
XkbSectionPtr section_under; /∗ the section under this overlay */
unsigned short num_rows; /∗ number of rows in the rows array */
unsigned short sz_rows; /∗ size of the rows array */
XkbOverlayRowPtr rows; /∗ array of rows in the overlay */
XkbBoundsPtr bounds; /∗ bounding box for the overlay */
} XkbOverlayRec,*XkbOverlayPtr;
SEE ALSO¶
XkbAllocGeomOverlay(3)