NAME¶
XkbKeyAction - Returns the key action
SYNOPSIS¶
XkbAction XkbKeyAction (XkbDescPtr
  xkb, KeyCode keycode, int
  idx);
ARGUMENTS¶
  - - xkb
 
  - Xkb description of interest
 
  - - keycode
 
  - keycode of interest
 
  - - idx
 
  - index for group and shift level
 
DESCRIPTION¶
A key action defines the effect key presses and releases have on the internal
  state of the server. For example, the expected key action associated with
  pressing the Shift key is to set the Shift modifier. There is zero or one key
  action associated with each keysym bound to each key.
Just as the entire list of key symbols for the keyboard mapping is held in the
  
syms field of the client map, the entire list of key actions for the
  keyboard mapping is held in the 
acts array of the server map. The total
  size of 
acts is specified by 
size_acts, and the number of
  entries is specified by 
num_acts.
The 
key_acts array, indexed by keycode, describes the actions associated
  with a key. The 
key_acts array has 
min_key_code unused entries
  at the start to allow direct indexing using a keycode. If a 
key_acts
  entry is zero, it means the key does not have any actions associated with it.
  If an entry is not zero, the entry represents an index into the 
acts
  field of the server map, much as the 
offset field of a KeySymMapRec
  structure is an index into the 
syms field of the client map.
The reason the 
acts field is a linear list of XkbActions is to reduce the
  memory consumption associated with a keymap. Because Xkb allows individual
  keys to have multiple shift levels and a different number of groups per key, a
  single two-dimensional array of KeySyms would potentially be very large and
  sparse. Instead, Xkb provides a small two-dimensional array of XkbActions for
  each key. To store all of these individual arrays, Xkb concatenates each array
  together in the 
acts field of the server map.
The key action structures consist only of fields of type char or unsigned char.
  This is done to optimize data transfer when the server sends bytes over the
  wire. If the fields are anything but bytes, the server has to sift through all
  of the actions and swap any nonbyte fields. Because they consist of nothing
  but bytes, it can just copy them out.
XkbKeyAction returns the key action indexed by 
idx in the
  two-dimensional array of key actions associated with the key corresponding to
  
keycode.idx may be computed from the group and shift level of interest
  as follows:
    idx = group_index * key_width + shift_level
STRUCTURES¶
The KeySymMapRec structure is defined as follows:
    #define XkbNumKbdGroups             4
    #define XkbMaxKbdGroup              (XkbNumKbdGroups-1)
    
    typedef struct {                    /∗ map to keysyms for a single keycode 
*/
        unsigned char       kt_index[XkbNumKbdGroups];  /∗ key type index for 
each group */
        unsigned char       group_info; /∗ # of groups and out of range group 
handling */
        unsigned char       width;      /∗ max # of shift levels for key */
        unsigned short      offset;     /∗ index to keysym table in syms array 
*/
} XkbSymMapRec, *XkbSymMapPtr;