NAME¶
doupdate, 
redrawwin, 
refresh, 
wnoutrefresh,
  
wredrawln, 
wrefresh - refresh 
curses windows and lines
SYNOPSIS¶
#include <curses.h>
int refresh(void);
 
int wrefresh(WINDOW *win);
 
int wnoutrefresh(WINDOW *win);
 
int doupdate(void);
 
int redrawwin(WINDOW *win);
 
int wredrawln(WINDOW *win, int beg_line, int num_lines);
 
DESCRIPTION¶
The 
refresh and 
wrefresh routines (or 
wnoutrefresh and
  
doupdate) must be called to get actual output to the terminal, as other
  routines merely manipulate data structures. The routine 
wrefresh copies
  the named window to the physical terminal screen, taking into account what is
  already there to do optimizations. The 
refresh routine is the same,
  using 
stdscr as the default window. Unless 
leaveok has been
  enabled, the physical cursor of the terminal is left at the location of the
  cursor for that window.
The 
wnoutrefresh and 
doupdate routines allow multiple updates with
  more efficiency than 
wrefresh alone. In addition to all the window
  structures, 
curses keeps two data structures representing the terminal
  screen: a physical screen, describing what is actually on the screen, and a
  virtual screen, describing what the programmer wants to have on the screen.
The routine 
wrefresh works by first calling 
wnoutrefresh, which
  copies the named window to the virtual screen, and then calling
  
doupdate, which compares the virtual screen to the physical screen and
  does the actual update. If the programmer wishes to output several windows at
  once, a series of calls to 
wrefresh results in alternating calls to
  
wnoutrefresh and 
doupdate, causing several bursts of output to
  the screen. By first calling 
wnoutrefresh for each window, it is then
  possible to call 
doupdate once, resulting in only one burst of output,
  with fewer total characters transmitted and less CPU time used. If the
  
win argument to 
wrefresh is the global variable 
curscr,
  the screen is immediately cleared and repainted from scratch.
The phrase "copies the named window to the virtual screen" above is
  ambiguous. What actually happens is that all 
touched (changed) lines in
  the window are copied to the virtual screen. This affects programs that use
  overlapping windows; it means that if two windows overlap, you can refresh
  them in either order and the overlap region will be modified only when it is
  explicitly changed. (But see the section on 
PORTABILITY below for a
  warning about exploiting this behavior.)
The 
wredrawln routine indicates to 
curses that some screen lines
  are corrupted and should be thrown away before anything is written over them.
  It touches the indicated lines (marking them changed). The routine
  
redrawwin() touches the entire window.
RETURN VALUE¶
Routines that return an integer return 
ERR upon failure, and 
OK
  (SVr4 only specifies "an integer value other than 
ERR") upon
  successful completion.
X/Open does not define any error conditions. In this implementation
  - wnoutrefresh
 
  - returns an error if the window pointer is null, or if the window is really
      a pad.
 
  - wredrawln
 
  - returns an error if the associated call to touchln returns an
      error.
 
 
NOTES¶
Note that 
refresh and 
redrawwin may be macros.
PORTABILITY¶
The XSI Curses standard, Issue 4 describes these functions.
Whether 
wnoutrefresh() copies to the virtual screen the entire contents
  of a window or just its changed portions has never been well-documented in
  historic curses versions (including SVr4). It might be unwise to rely on
  either behavior in programs that might have to be linked with other curses
  implementations. Instead, you can do an explicit 
touchwin() before the
  
wnoutrefresh() call to guarantee an entire-contents copy anywhere.
SEE ALSO¶
ncurses(3NCURSES), 
outopts(3NCURSES)
  
curses_variables(3NCURSES).