NAME¶
ctmviewer - 3D viewer for models of various file formats
SYNOPSIS¶
ctmviewer [modelfile [texturefile]]
DESCRIPTION¶
ctmviewer is a 3D file viewer that can load, show and save 3D model files
in several different formats.
The program displays an interactive 3D view of the model, which can be operated
with the mouse (e.g. for rotating and zooming).
If the selected model file contains texture coordinate information, it is
possible to specify which 2D image file to use as a texture with the
additional
texturefile argument. If no texture file is given (either by
the 3D model file, or by the
texturefile argument), a standard 2D grid
is used as a texture.
GUI OPERATIONS¶
In addition to the command line arguments,
ctmviewer offers several
operations that can be performed from the 3D GUI display. For help, press the
F1 key.
Loading and Saving¶
It is possible to load and save 3D model files from the program by either using
the buttons in the upper left corner of the 3D display, or by using the
keyboard shortcuts CTRL+O (open) and CTRL+S (save).
It is also possible to load a texture file from the program by using the Open
Texture button.
Rendering¶
To toggle between a normal filled surface view (default) and a wire frame view,
press the 'w' key.
Camera Control¶
By holding down the left mouse button and moving the mouse, the camera is
rotated around the 3D model.
By holding down the right mouse button and moving the mouse, the camera will pan
left/right and up/down.
By holding down the middle mouse button and moving the mouse, the camera will
zoom in and out. It is also possible to use the mouse wheel (not supported on
all systems) or the +/- keys to zoom in and out.
Double click the left mouse button on a point on the model to focus the camera
on that point.
Press the 'f' key to fit the model into the screen view (re-center and re-zoom).
Press the 'y' key to change the camera up direction to the Y axis (may be
necessary if the model was designed in or for an environment where the Y axis
is considered the up direction).
Press the 'z' key to change the camera up direction to the Z axis (default).
The following 3D model file formats are supported: OpenCTM (.ctm), Stanford
triangle format (.ply), Stereolitography (.stl), 3D Studio (.3ds), COLLADA
1.4/1.5 (.dae), Wavefront geometry file (.obj), LightWave object (.lwo),
Geomview object file format (.off), VRML 2.0 - export only (.wrl).
The following 2D image file formats are supported (texture): JPEG (.jpg), PNG
(.png).
AVAILABILITY¶
ctmviewer is designed to be portable, and is available for several
different systems, including (but not limited to): Windows, Mac OS X (10.3+),
Linux and OpenSolaris.
ctmviewer uses OpenGL for its accelerated 3D display. When the OpenGL
implementation supports it,
ctmviewer will use per pixel Phong shading
for improved visual appearance. Otherwise
ctmviewer will fall back to
classic per vertex shading.
SEE ALSO¶
ctmconv(1)