NAME¶
not - logically invert a boolean vector
DECLARATION¶
bvec not(bvec x);
PARAMETERS¶
x
Specifies the vector to be inverted.
DESCRIPTION¶
not logically inverts the boolean vector
x. It returns a new
boolean vector for which each element
i is computed as !
x[
i].
VERSION SUPPORT¶
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OpenGL Shading Language Version |
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|
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Function Name |
1.10 |
1.20 |
1.30 |
1.40 |
1.50 |
3.30 |
4.00 |
4.10 |
4.20 |
4.30 |
4.40 |
4.50 |
not |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
SEE ALSO¶
any(),
all()
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication License,
v 1.0, 8 June 1999.
http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group