table of contents
| load_wav(3alleg4) | Allegro manual | load_wav(3alleg4) |
NAME¶
load_wav - Loads a sample from a RIFF WAV file. Allegro game programming library.SYNOPSIS¶
#include <allegro.h>SAMPLE *load_wav(const char *filename);
DESCRIPTION¶
Loads a sample from a RIFF WAV file. Example: SAMPLE *sample = load_wav("scream.wav");
if (!sample)
abort_on_error("Couldn't scare user!");
RETURN VALUE¶
Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.SEE ALSO¶
load_sample(3alleg4), register_sample_file_type(3alleg4)| version 4.4.2 | Allegro |