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r3.to.rast(1grass) | Grass User's Manual | r3.to.rast(1grass) |
NAME¶
r3.to.rast - Converts 3D raster maps to 2D raster mapsKEYWORDS¶
raster3d, conversion, raster, voxelSYNOPSIS¶
r3.to.rastr3.to.rast --help
r3.to.rast [-mr] input=string output=string [--overwrite] [--help] [--verbose] [--quiet] [--ui]
Flags:¶
- -m
-
Use 3D raster mask (if exists) with input map - -r
-
Use the same resolution as the input 3D raster map for the 2D output maps, independent of the current region settings - --overwrite
-
Allow output files to overwrite existing files - --help
-
Print usage summary - --verbose
-
Verbose module output - --quiet
-
Quiet module output - --ui
-
Force launching GUI dialog
Parameters:¶
- input=string [required]
-
3D raster map(s) to be converted to 2D raster slices - output=string [required]
-
Basename for resultant raster slice maps
DESCRIPTION¶
Converts one 3D raster map into several 2D raster maps (depends on depths). If the 2D and 3D region settings are different, the 3D resolution will be adjusted to the 2D resolution (the depths are not touched). The user can force r3.to.rast to use the 2D resolution of the input 3D raster map for the output maps, independently from the current region settings.How r3.to.rast works |
NOTES¶
Every slice of the 3D raster map is copied to one 2D raster map. The maps are named like output_slicenumber. Slices are counted from bottom to the top, so the bottom slice has number 1. The number of slices is equal to the number of depths.SEE ALSO¶
r3.cross.rast, r3.out.vtk, r3.out.ascii, g.regionAUTHOR¶
Sören GebbertLast changed: $Date: 2013-03-26 21:28:19 +0100 (Tue, 26 Mar 2013) $
SOURCE CODE¶
Available at: r3.to.rast source code (history)Main index | 3D raster index | Topics index | Keywords index | Graphical index | Full index
© 2003-2016 GRASS Development Team, GRASS GIS 7.2.0 Reference Manual
GRASS 7.2.0 |