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SLEEP(3) | Linux Programmer's Manual | SLEEP(3) |
NAME¶
sleep - sleep for a specified number of secondsSYNOPSIS¶
#include <unistd.h> unsigned int sleep(unsigned int seconds);
DESCRIPTION¶
sleep() causes the calling thread to sleep either until the number of real-time seconds specified in seconds have elapsed or until a signal arrives which is not ignored.RETURN VALUE¶
Zero if the requested time has elapsed, or the number of seconds left to sleep, if the call was interrupted by a signal handler.ATTRIBUTES¶
For an explanation of the terms used in this section, see attributes(7).Interface | Attribute | Value |
sleep () | Thread safety | MT-Unsafe sig:SIGCHLD/linux |
CONFORMING TO¶
POSIX.1-2001, POSIX.1-2008.NOTES¶
On Linux, sleep() is implemented via nanosleep(2). See the nanosleep(2) man page for a discussion of the clock used.Portability notes¶
On some systems, sleep() may be implemented using alarm(2) and SIGALRM (POSIX.1 permits this); mixing calls to alarm(2) and sleep() is a bad idea.Using longjmp(3) from a signal handler or modifying the handling of SIGALRM while sleeping will cause undefined results.
SEE ALSO¶
sleep(1), alarm(2), nanosleep(2), signal(2), signal(7)COLOPHON¶
This page is part of release 4.10 of the Linux man-pages project. A description of the project, information about reporting bugs, and the latest version of this page, can be found at https://www.kernel.org/doc/man-pages/.2017-03-13 | GNU |