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do_ellipse(3alleg4) Allegro manual do_ellipse(3alleg4)

NAME

do_ellipse - Calculates all the points in an ellipse. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void do_ellipse(BITMAP *bmp, int x, int y, int rx, ry, int d, void (*proc)(BITMAP *bmp, int x, int y, int d));

DESCRIPTION

Calculates all the points in an ellipse around point (x, y) with radius rx and ry, calling the supplied function for each one. This will be passed a copy of the bmp parameter, the x and y position, and a copy of the d parameter, so it is suitable for use with putpixel(). Example:


void draw_explosion_ring(BITMAP *bmp, int x, int y, int d)
{
...
}

do_ellipse(screen, SCREEN_W/2, SCREEN_H/2,
SCREEN_H/16, SCREEN_H/32, flame_color,
draw_explosion_ring);

SEE ALSO

do_circle(3alleg4), do_arc(3alleg4), do_line(3alleg4), ellipse(3alleg4), ellipsefill(3alleg4)

version 4.4.3 Allegro