GRFCodec(1) | General Commands Manual | GRFCodec(1) |
NAME¶
GRFCodec
— A tool
to convert a GRF file into graphics files and meta data, and vice
versa.
SYNOPSIS¶
grfcodec |
[-sv ] [-d |
-e ] [options]
GRF‐file [Directory]
<GRF‐File> denotes the .GRF file you want to work on, e.g. TRG1.GRF <Directory> is where the individual sprites should be saved. If omitted, they will default to a subdirectory called sprites/. |
OPTIONS¶
-
?- Display the help message.
-e
- Encode a GRF file. The GRF‐file to pass is the file where to encode to. The source of the GRF‐file, i.e. the .nfo, will be looked for in sprites/GRF‐file.nfo. All graphics files will be searched for relative from the location of the GRF‐file.
-d
- Decode a GRF file. The GRF‐file to pass is the file to decode. The result will be in sprites/GRF‐file.nfo and sprites/GRF‐file.png.
-s
- Silences the progress output in interactive mode
-v
- Display the version.
Options for decoding:
-w
num- Write spritesheets files with the given width (default 800, minimum 16)
-h
num- Split spritesheets when they reach this height (default no limit, minimum 16)
-b
num- Organize sprites in boxes of this size (default 16)
-o
ssf- Sets the format of generated spritesheets. See
-o
? for a list. -p
pal- Use this palette instead of the default. See
-p
? for a list. -t
- Disable decoding of plain text characters as strings.
-x
- Disable production of unquoted escape sequences.
-xx
- Disable production of both quoted and unquoted escape sequences.
This has the side effect of producing a version 6 .nfo, instead of a version 7 .nfo.
-X
- List sprite numbers in the image file in hex.
Options for encoding:
-c
- Crop extraneous transparent blue from real sprites
-u
- Save uncompressed data (probably not a good idea)
-q
- Suppress warning messages
-g
num- Create a GRF file with the given container version. Valid versions are 1 and 2, where the latter allows bigger sprites, larger sounds, and multiple zoom levels and bit depths for the sprites.
-n
- Try both compression algorithms and use the most efficient. This might cause trouble when loading the NewGRF in TTDPatch.
Options for both encoding and decoding:
SEE ALSO¶
The documentation in /usr/share/doc/grfcodec/
AUTHOR¶
GRFCodec was written by Josef Drexler.
This manual page was written by Remko Bijker.
COPYRIGHT¶
GRFCodec is Copyright (C) 2000‐2005 by Josef Drexler <josef@ttdpatch.net>
February 24, 2012 |