table of contents
| SbVec3f(3IV)() | SbVec3f(3IV)() | 
NAME¶
SbVec3f — 3D vector class
INHERITS FROM¶
SbVec3f
SYNOPSIS¶
#include <Inventor/SbLinear.h>
  
  Methods from class SbVec3f:
  
  
  	SbVec3f()
  
  
  	SbVec3f(const float v[3])
  
  
  	SbVec3f(float x, float y, float z)
  
  
  	SbVec3f(SbPlane &p0, SbPlane &p1, SbPlane
    &p2)
  
  
  SbVec3f	cross(const SbVec3f &v) const
  
  
  float	dot(const SbVec3f &v) const
  
  
  SbBool	equals(const SbVec3f v, float tolerance)
    const
  
  
  SbVec3f	getClosestAxis() const
  
  
  const float *	getValue() const
  
  
  void	getValue(float &x, float &y, float
    &z) const
  
  
  float	length() const
  
  
  void	negate()
  
  
  float	normalize()
  
  
  SbVec3f &	setValue(const float v[3])
  
  
  SbVec3f &	setValue(float x, float y, float z)
  
  
  SbVec3f &	setValue(const SbVec3f &barycentic,
    const SbVec3f &v0, const SbVec3f &v1, const SbVec3f &v2)
  
  
  float &	operator [](int i)
  
  
  const float &	operator [](int i)
  
  
  SbVec3f &	operator *=(float d)
  
  
  SbVec3f &	operator /=(float d)
  
  
  SbVec3f &	operator +=(const SbVec3f &u)
  
  
  SbVec3f &	operator -=(const SbVec3f &u)
  
  
  SbVec3f	operator -() const
  
  
  SbVec3f	operator *(const SbVec3f &v, float d)
  
  
  SbVec3f	operator *(float d, const SbVec3f &v)
  
  
  SbVec3f	operator /(const SbVec3f &v, float d)
  
  
  SbVec3f	operator +(const SbVec3f &v1, const
    SbVec3f &v2)
  
  
  SbVec3f	operator -(const SbVec3f &v1, const
    SbVec3f &v2)
  
  
  int	operator ==(const SbVec3f &v1, const SbVec3f
    &v2)
  
  
  int	operator !=(const SbVec3f &v1, const SbVec3f
    &v2)
DESCRIPTION¶
3D vector class used to store 3D vectors and points. This class is used throughout Inventor for arguments and return values.
METHODS¶
	SbVec3f()
  
  
  Default constructor.
  
  
  	SbVec3f(const float v[3])
  
  
  	SbVec3f(float x, float y, float z)
  
  
  Constructor given vector components.
  
  
  	SbVec3f(SbPlane &p0, SbPlane &p1, SbPlane
    &p2)
  
  
  Constructor given 3 planes.
  
  
  SbVec3f	cross(const SbVec3f &v) const
  
  
  Returns right-handed cross product of vector and another vector.
  
  
  float	dot(const SbVec3f &v) const
  
  
  Returns dot (inner) product of vector and another vector.
  
  
  SbBool	equals(const SbVec3f v, float tolerance)
    const
  
  
  Equality comparison within given tolerance — the square of the length
    of the maximum distance between the two vectors.
  
  
  SbVec3f	getClosestAxis() const
  
  
  Returns principal axis that is closest (based on maximum dot product) to this
    vector.
  
  
  const float *	getValue() const
  
  
  void	getValue(float &x, float &y, float
    &z) const
  
  
  Returns vector components.
  
  
  float	length() const
  
  
  Returns geometric length of vector.
  
  
  void	negate()
  
  
  Negates each component of vector in place.
  
  
  float	normalize()
  
  
  Changes vector to be unit length, returning the length before
  normalization.
  
  
  SbVec3f &	setValue(const float v[3])
  
  
  SbVec3f &	setValue(float x, float y, float z)
  
  
  Sets the vector components.
  
  
  SbVec3f &	setValue(const SbVec3f &barycentic,
    const SbVec3f &v0, const SbVec3f &v1, const SbVec3f &v2)
  
  
  Sets value of vector as the weighted average of 3 other vectors.
  
  
  float &	operator [](int i)
  
  
  const float &	operator [](int i)
  
  
  Accesses indexed component of vector.
  
  
  SbVec3f &	operator *=(float d)
  
  
  SbVec3f &	operator /=(float d)
  
  
  Component-wise scalar multiplication and division operators.
  
  
  SbVec3f &	operator +=(const SbVec3f &u)
  
  
  SbVec3f &	operator -=(const SbVec3f &u)
  
  
  Component-wise vector addition and subtraction operators.
  
  
  SbVec3f	operator -() const
  
  
  Nondestructive unary negation — returns a new vector.
  
  
  SbVec3f	operator *(const SbVec3f &v, float d)
  
  
  SbVec3f	operator *(float d, const SbVec3f &v)
  
  
  SbVec3f	operator /(const SbVec3f &v, float d)
  
  
  Component-wise binary scalar multiplication and division operators.
  
  
  SbVec3f	operator +(const SbVec3f &v1, const
    SbVec3f &v2)
  
  
  SbVec3f	operator -(const SbVec3f &v1, const
    SbVec3f &v2)
  
  
  Component-wise binary vector addition and subtraction operators.
  
  
  int	operator ==(const SbVec3f &v1, const SbVec3f
    &v2)
  
  
  int	operator !=(const SbVec3f &v1, const SbVec3f
    &v2)
  
  
  Equality comparison operators.
  
SEE ALSO¶
SbVec2f, SbVec4f, SbVec2s, SbRotation