table of contents
| SoNurbsCurve(3IV)() | SoNurbsCurve(3IV)() | 
NAME¶
SoNurbsCurve — NURBS curve shape node
INHERITS FROM¶
SoBase > SoFieldContainer > SoNode > SoShape > SoNurbsCurve
SYNOPSIS¶
#include <Inventor/nodes/SoNurbsCurve.h>
  
  Fields from class SoNurbsCurve:
  
  
  SoSFInt32	numControlPoints
  
  
  SoMFFloat	knotVector
  
  Methods from class SoNurbsCurve:
  
  
  	SoNurbsCurve()
  
  
  static SoType	getClassTypeId()
  
  Methods from class SoNode:
  
  
  void	setOverride(SbBool state)
  
  
  SbBool	isOverride() const
  
  
  SoNode *	copy(SbBool copyConnections = FALSE)
    const
  
  
  virtual SbBool	affectsState() const
  
  
  static SoNode *	getByName(const SbName &name)
  
  
  static int	getByName(const SbName &name,
    SoNodeList &list)
  
  Methods from class SoFieldContainer:
  
  
  void	setToDefaults()
  
  
  SbBool	hasDefaultValues() const
  
  
  SbBool	fieldsAreEqual(const SoFieldContainer *fc)
    const
  
  
  void	copyFieldValues(const SoFieldContainer *fc,
    SbBool copyConnections = FALSE)
  
  
  SbBool	set(const char *fieldDataString)
  
  
  void	get(SbString &fieldDataString)
  
  
  virtual int	getFields(SoFieldList &resultList)
    const
  
  
  virtual SoField *	getField(const SbName
    &fieldName) const
  
  
  SbBool	getFieldName(const SoField *field, SbName
    &fieldName) const
  
  
  SbBool	isNotifyEnabled() const
  
  
  SbBool	enableNotify(SbBool flag)
  
  Methods from class SoBase:
  
  
  void	ref()
  
  
  void	unref() const
  
  
  void	unrefNoDelete() const
  
  
  void	touch()
  
  
  virtual SoType	getTypeId() const
  
  
  SbBool	isOfType(SoType type) const
  
  
  virtual void	setName(const SbName &name)
  
  
  virtual SbName	getName() const
DESCRIPTION¶
This class represents a NURBS curve, based on the knot vector and the control points that you specify. The knotVector field specifies a floating-point array of values; the values are the coordinates of the knot points in the curve, and you must enter them in non-decreasing order. The curve will use the first numControlPoints values in the current coordinates as control points.
If you specify n knots, you can specify up to n-8 control points. The number of knots minus the number of control points is known as the order of the curve. A NURBS curve can have an order of up to 8.
The control points of the curve are transformed by the current transformation matrix. The curve is drawn with the current lighting model and drawing style (drawing style FILLED is treated as LINES). The coordinates, normals, and texture coordinates of a NURBS curve are generated, so you cannot bind explicit normals or texture coordinates to a NURBS curve.
The approximation of the curve by line segments is affected by the current complexity value.
FIELDS¶
SoSFInt32	numControlPoints
  
  
  Number of control points.
  
  
  SoMFFloat	knotVector
  
  
  The knot vector.
  
METHODS¶
	SoNurbsCurve()
  
  
  Creates a NURBS curve node with default settings.
  
  
  static SoType	getClassTypeId()
  
  
  Returns type identifier for this class.
  
ACTION BEHAVIOR¶
SoGLRenderAction
  
  
  Draws the curve based on the current coordinates, material, and so on.
  
  SoRayPickAction
  
  
  Picks the curve based on the current coordinates and transformation.
  
  SoGetBoundingBoxAction
  
  
  Computes the bounding box that encloses all control points of the curve with
    the current transformation applied to them. Sets the center to the average
    of the control points.
  
  SoCallbackAction
  
  
  If any line segment callbacks are registered with the action, they will be
    invoked for each successive segment approximating the curve.
  
FILE FORMAT/DEFAULTS¶
NurbsCurve {
numControlPoints	0
knotVector	0
}
SEE ALSO¶
SoIndexedNurbsCurve, SoNurbsSurface