KOULES(6) | games | KOULES(6) |
NAME¶
xkoules - Action game for X11
SYNOPSIS¶
xkoules [-SxslMmpdh]
KOULES FROM THE TOP:¶
.
--- . . O
/ \ . .
| | . . .. ---
\ / / \ X O
--- | O|
\ O/
--- ---
. O /O O\
. . . . | |
. . . \ /
. .X. . O ---
. . . .
. . . . ...
. . . .
. . . .
. . .
H A V E
FUN
!
DESCRIPTION¶
Koules is an action game. The mission is to bounce all koules fighters from your sector
OPTIONS¶
- -h
- for help
- -s
- for small display(320x250) for slow machines
- -l
- for large display(640x480) default size
- -m
- for monochrome displays
- -b
- for black and white mode
- -p
- use private colormap
- -y
- Synchronize with X use only for debugging
- -f
- Disable palette fading
- -d
- Disable sound support Game will run faster.
- -x
- Disable X11 pointer Use game's own cursor when standard X11's cursor is blinking
- -M
- DISABLE shared memory support Slow down the game. Use only if shared memory support crashes.
Network options¶
Server options¶
- -W
- run server in width mode-support for 320x200 svgalib and OS/2 clients.
Use this in case that server is refusing your clients. - -L<level>
- select level for server
- -D<number>
- select dificulty for server:
0: nightmare
1: hard
2: medium (default and recommended)
3: easy
4: very easy - -K
- run server in deathmatch mode
Points:¶
Bounce something : +1
Eat extension : +10
Eat thief : -30
Eat friend : +30 At end of level
every live : +20
every lost level : -100
In deathmatch mode
every destroyed concurrent: +100
PORTABILITY¶
The program is written in ANSI C and uses the X11 graphics library.
BUGS/LIMITATIONS¶
Joystick is supported only on Linux.
SEE ALSO¶
AUTHOR¶
Jan Hubicka
email: hubicka@paru.cas.cz
smail:
Jan Hubicka
Dukelskych bojovniku 1944
Tabor 39001
Czech Republic
28 Jul 1995 | Linux |