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NNG_STREAM(5) | NNG Reference Manual | NNG_STREAM(5) |
NAME¶
nng_stream - byte stream
SYNOPSIS¶
#include <nng/nng.h> typedef struct nng_stream nng_stream;
DESCRIPTION¶
An nng_stream represents a byte stream. This may correspond to an underlying connection such a TCP connection or a connected UNIX domain socket or named pipe.
Note
The nng_stream object is used for raw byte
stream connections, and
should not be confused with a pipe object created on socket using the
nng_listen(), nng_dial() or
related functions.
These objects are created either establishing an outgoing connection with nng_stream_dialer_dial() or by accepting in incoming connection with nng_stream_listener_accept().
Byte streams are reliable in that data will not be delivered out of order, or with portions missing.
Data can be sent using nng_stream_send() or received with nng_stream_recv().
When the connection is no longer needed, it should be freed with nng_stream_free().
Tip
It is possible to close the connection, without freeing it, by
using nng_stream_close().
Byte streams may, depending on the underlying technology, support various options, which can be accessed using the nng_stream_get() and nng_stream_set() family of functions.
SEE ALSO¶
libnng(3), nng_stream_close(3str), nng_stream_dialer_dial(3str), nng_stream_free(3str), nng_stream_get(3str), nng_stream_listener_accept(3str), nng_stream_recv(3str), nng_stream_send(3str), nng_stream_set(3str), nng_options(5), nng(7),
2024-10-11 |