table of contents
SDL_ConvertEventToRenderCoordinates(3) | SDL3 FUNCTIONS | SDL_ConvertEventToRenderCoordinates(3) |
NAME¶
SDL_ConvertEventToRenderCoordinates - Convert the coordinates in an event to render coordinates.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_ConvertEventToRenderCoordinates(SDL_Renderer *renderer, SDL_Event *event);
DESCRIPTION¶
This takes into account several states:
• The window dimensions.
• The logical presentation settings
( SDL_SetRenderLogicalPresentation )
• The scale ( SDL_SetRenderScale )
• The viewport ( SDL_SetRenderViewport )
Various event types are converted with this function: mouse, touch, pen, etc.
Touch coordinates are converted from normalized coordinates in the window to non-normalized rendering coordinates.
Relative mouse coordinates (xrel and yrel event fields) are _also_ converted. Applications that do not want these fields converted should use
SDL_RenderCoordinatesFromWindow () on the specific event fields instead of converting the entire event structure.
Once converted, coordinates may be outside the rendering area.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.0 | Simple Directmedia Layer |