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SDL_ConvertEventToRenderCoordinates(3) SDL3 FUNCTIONS SDL_ConvertEventToRenderCoordinates(3)

NAME

SDL_ConvertEventToRenderCoordinates - Convert the coordinates in an event to render coordinates.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_ConvertEventToRenderCoordinates(SDL_Renderer *renderer, SDL_Event *event);

DESCRIPTION

This takes into account several states:

• The window dimensions.

• The logical presentation settings
( SDL_SetRenderLogicalPresentation )

• The scale ( SDL_SetRenderScale )

• The viewport ( SDL_SetRenderViewport )

Various event types are converted with this function: mouse, touch, pen, etc.

Touch coordinates are converted from normalized coordinates in the window to non-normalized rendering coordinates.

Relative mouse coordinates (xrel and yrel event fields) are _also_ converted. Applications that do not want these fields converted should use

SDL_RenderCoordinatesFromWindow () on the specific event fields instead of converting the entire event structure.

Once converted, coordinates may be outside the rendering area.

FUNCTION PARAMETERS

the rendering context.
the event to modify.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_RenderCoordinatesFromWindow(3)

SDL 3.2.0 Simple Directmedia Layer