table of contents
SDL_DestroyWindow(3) | SDL3 FUNCTIONS | SDL_DestroyWindow(3) |
NAME¶
SDL_DestroyWindow - Destroy a window.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_DestroyWindow(SDL_Window *window);
DESCRIPTION¶
Any child windows owned by the window will be recursively destroyed as well.
Note that on some platforms, the visible window may not actually be removed from the screen until the SDL event loop is pumped again, even though the
SDL_Window
is no longer valid after this call.
FUNCTION PARAMETERS¶
- window
- the window to destroy.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
•(3), SDL_CreatePopupWindow(3), •(3), SDL_CreateWindow(3), •(3), SDL_CreateWindowWithProperties(3)
SDL 3.2.0 | Simple Directmedia Layer |