table of contents
SDL_GetCursor(3) | SDL3 FUNCTIONS | SDL_GetCursor(3) |
NAME¶
SDL_GetCursor - Get the active cursor.
HEADER FILE¶
Defined in SDL3/SDL_mouse.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Cursor * SDL_GetCursor(void);
DESCRIPTION¶
This function returns a pointer to the current cursor which is owned by the library. It is not necessary to free the cursor with
SDL_DestroyCursor ().
RETURN VALUE¶
( SDL_Cursor
*) Returns the active cursor or NULL if there is no mouse.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
•(3), SDL_SetCursor(3)
SDL 3.2.0 | Simple Directmedia Layer |