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SDL_GetCursor(3) SDL3 FUNCTIONS SDL_GetCursor(3)

NAME

SDL_GetCursor - Get the active cursor.

HEADER FILE

Defined in SDL3/SDL_mouse.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_Cursor * SDL_GetCursor(void);

DESCRIPTION

This function returns a pointer to the current cursor which is owned by the library. It is not necessary to free the cursor with

SDL_DestroyCursor ().

RETURN VALUE

( SDL_Cursor
*) Returns the active cursor or NULL if there is no mouse.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_SetCursor(3)

SDL 3.2.0 Simple Directmedia Layer