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SDL_SetEventFilter(3) SDL3 FUNCTIONS SDL_SetEventFilter(3)

NAME

SDL_SetEventFilter - Set up a filter to process all events before they are added to the internal event queue.

HEADER FILE

Defined in SDL3/SDL_events.h

SYNOPSIS

#include "SDL3/SDL.h"
void SDL_SetEventFilter(SDL_EventFilter filter, void *userdata);

DESCRIPTION

If you just want to see events without modifying them or preventing them from being queued, you should use SDL_AddEventWatch () instead.

If the filter function returns true when called, then the event will be added to the internal queue. If it returns false, then the event will be dropped from the queue, but the internal state will still be updated. This allows selective filtering of dynamically arriving events. WARNING : Be very careful of what you do in the event filter function, as it may run in a different thread!

On platforms that support it, if the quit event is generated by an interrupt signal (e.g. pressing Ctrl-C), it will be delivered to the application at the next event poll.

Note: Disabled events never make it to the event filter function; see

SDL_SetEventEnabled ().

Note: Events pushed onto the queue with SDL_PushEvent () get passed through the event filter, but events pushed onto the queue with

SDL_PeepEvents () do not.

FUNCTION PARAMETERS

an SDL_EventFilter
function to call when an event happens.
a pointer that is passed to filter .

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_AddEventWatch(3), (3), SDL_SetEventEnabled(3), (3), SDL_GetEventFilter(3), (3), SDL_PeepEvents(3), (3), SDL_PushEvent(3)

SDL 3.2.0 Simple Directmedia Layer