table of contents
other versions
- trixie 3.2.10+ds-1
 - testing 3.2.26+ds-1
 - unstable 3.2.26+ds-2
 - experimental 3.3.2+git20251103~dc5b136+ds-1
 
| SDL_SetGPUStencilReference(3) | SDL3 FUNCTIONS | SDL_SetGPUStencilReference(3) | 
NAME¶
SDL_SetGPUStencilReference - Sets the current stencil reference value on a command buffer.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_SetGPUStencilReference(
    SDL_GPURenderPass *render_pass,
    Uint8 reference);
FUNCTION PARAMETERS¶
- render_pass
 - a render pass handle.
 - reference
 - the stencil reference value to set.
 
AVAILABILITY¶
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |