table of contents
- trixie 3.2.10+ds-1
 - testing 3.2.26+ds-1
 - unstable 3.2.26+ds-2
 - experimental 3.3.2+git20251103~dc5b136+ds-1
 
| SDL_StartTextInput(3) | SDL3 FUNCTIONS | SDL_StartTextInput(3) | 
NAME¶
SDL_StartTextInput - Start accepting Unicode text input events in a window.
HEADER FILE¶
Defined in SDL3/SDL_keyboard.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_StartTextInput(SDL_Window *window);
DESCRIPTION¶
This function will enable text input ( SDL_EVENT_TEXT_INPUT
  
   and
SDL_EVENT_TEXT_EDITING
  
   events) in the specified window. Please use this function paired with
SDL_StopTextInput ().
Text input events are not received by default.
On some platforms using this function shows the screen keyboard and/or activates an IME, which can prevent some key press events from being passed through.
FUNCTION PARAMETERS¶
- window
 - the window to enable text input.
 
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
•(3), SDL_SetTextInputArea(3), •(3), SDL_StartTextInputWithProperties(3), •(3), SDL_StopTextInput(3), •(3), SDL_TextInputActive(3)
| SDL 3.2.10 | Simple Directmedia Layer |