table of contents
other versions
- trixie 3.2.10+ds-1
 - testing 3.2.26+ds-1
 - unstable 3.2.26+ds-2
 - experimental 3.3.2+git20251103~dc5b136+ds-1
 
| SDL_TextureAccess(3type) | SDL3 DATATYPES | SDL_TextureAccess(3type) | 
NAME¶
SDL_TextureAccess - The access pattern allowed for a texture.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef enum SDL_TextureAccess
{
    SDL_TEXTUREACCESS_STATIC,    /**< Changes rarely, not lockable */
    SDL_TEXTUREACCESS_STREAMING, /**< Changes frequently, lockable */
    SDL_TEXTUREACCESS_TARGET     /**< Texture can be used as a render target */
} SDL_TextureAccess;
AVAILABILITY¶
This enum is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |