table of contents
| INTERPOLATEATCENTROI(3G) | [FIXME: manual] | INTERPOLATEATCENTROI(3G) | 
NAME¶
interpolateAtCentroid - sample a varying at the centroid of a pixel
DECLARATION¶
float interpolateAtCentroid(float interpolant);
vec2 interpolateAtCentroid(vec2 interpolant);
vec3 interpolateAtCentroid(vec3 interpolant);
vec4 interpolateAtCentroid(vec4 interpolant);
PARAMETERS¶
interpolant
DESCRIPTION¶
interpolateAtCentroid returns the value of the input varying interpolant sampled at a location inside both the pixel and the primitive being processed. The value obtained would be the value assigned to the input variable if declared with the centroid qualifier.
VERSION SUPPORT¶
| OpenGL Shading Language Version | ||||||||||||
| Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 | 
| interpolateAtCentroid | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | 
SEE ALSO¶
interpolateAtSample(), interpolateAtOffset()
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group
| 11/18/2024 | [FIXME: source] |