MOHAA-SERVER(6) | Games Manual | MOHAA-SERVER(6) |
NAME¶
mohaa-server - "Medal of Honor: Allied Assault" dedicated server
SYNOPSIS¶
mohaa-server [-h|--help] [-q|--quiet] [+set option value]... [+command] ...
DESCRIPTION¶
mohaa-server is the OpenMoHAA dedicated server for the first-person action game Medal of Honor: Allied Assault.
OPTIONS¶
The wrapper script used for OpenMoHAA in Debian accepts these options:
- -h, --help
- Display a short help summary
- -q, --quiet
- Disable all output
- +set com_target_game 1
- Start a server for the Spearhead expansion pack
- +set com_target_game 2
- Start a server for the Breakthrough expansion pack
Any console command can also be prefixed with + and used as a command-line option (run the server in a terminal to use the console). The +set command is generally the most useful to use on the command line.
- +set option value
- Set an option (see below for some options)
Options that can be set with +set (note that this is not a full list!) include:
dmflags <value>
fraglimit <value>
g_gametype <bool>
g_gravity <value>
g_inactivity <value>
g_motd <string>
net_ip <IP adress>
net_port <value>
net_qport <value>
nextmap <string>
password <string>
sv_allowDownload <bool>
sv_floodProtect <bool>
sv_fps <value>
sv_hostname <string>
sv_maxclients <value>
sv_maxPing <value> (Measurd in milliseconds)
sv_minPing <value> (Measurd in milliseconds)
sv_pure <bool>
timelimit <value> (Measured in minutes)
SEE ALSO¶
mohaa(6), /usr/share/doc/openmohaa-server
AUTHOR¶
"Medal of Honor: Allied Assault" was written by 2015 Inc., based on id Software's Quake III Arena engine. The engine used in Debian is OpenMoHAA, maintained by the OpenMoHAA community, with various enhancements taken from ioquake3.
This manual page was written by Sébastien Noel <sebastien@twolife.be>, based on the openjkded(6) one, for the Debian project (but may be used by others).
2024-09-26 |