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S3D_TRANSLATE(3) s3d Manual S3D_TRANSLATE(3)

NAME

s3d_translate - move object to absolute position

SYNOPSIS

#include <s3d.h>

int s3d_translate(int object, float x, float y, float z);

DESCRIPTION

Move the object to some position in space. when you create an object, it's always located at 0.0 , 0.0, 0.0.


Warning

Translation is absolute, not relative!


s3d_translate(object, 2, 0, 0);
s3d_translate(object, 4, 0, 0);
// object will end up at 4,0,0 and not 6,0,0!!

AUTHOR

Simon Wunderlich

Author of s3d
s3d