table of contents
| SoPointSet(3IV)() | SoPointSet(3IV)() | 
NAME¶
SoPointSet — point set shape node
INHERITS FROM¶
SoBase > SoFieldContainer > SoNode > SoShape > SoVertexShape > SoNonIndexedShape > SoPointSet
SYNOPSIS¶
#include <Inventor/nodes/SoPointSet.h>
  
  Fields from class SoPointSet:
  
  
  SoSFInt32	numPoints
  
  Fields from class SoNonIndexedShape:
  
  
  SoSFInt32	startIndex
  
  Fields from class SoVertexShape:
  
  
  SoSFNode	vertexProperty
  
  Methods from class SoPointSet:
  
  
  	SoPointSet()
  
  
  static SoType	getClassTypeId()
  
  Methods from class SoNode:
  
  
  void	setOverride(SbBool state)
  
  
  SbBool	isOverride() const
  
  
  SoNode *	copy(SbBool copyConnections = FALSE)
    const
  
  
  virtual SbBool	affectsState() const
  
  
  static SoNode *	getByName(const SbName &name)
  
  
  static int	getByName(const SbName &name,
    SoNodeList &list)
  
  Methods from class SoFieldContainer:
  
  
  void	setToDefaults()
  
  
  SbBool	hasDefaultValues() const
  
  
  SbBool	fieldsAreEqual(const SoFieldContainer *fc)
    const
  
  
  void	copyFieldValues(const SoFieldContainer *fc,
    SbBool copyConnections = FALSE)
  
  
  SbBool	set(const char *fieldDataString)
  
  
  void	get(SbString &fieldDataString)
  
  
  virtual int	getFields(SoFieldList &resultList)
    const
  
  
  virtual SoField *	getField(const SbName
    &fieldName) const
  
  
  SbBool	getFieldName(const SoField *field, SbName
    &fieldName) const
  
  
  SbBool	isNotifyEnabled() const
  
  
  SbBool	enableNotify(SbBool flag)
  
  Methods from class SoBase:
  
  
  void	ref()
  
  
  void	unref() const
  
  
  void	unrefNoDelete() const
  
  
  void	touch()
  
  
  virtual SoType	getTypeId() const
  
  
  SbBool	isOfType(SoType type) const
  
  
  virtual void	setName(const SbName &name)
  
  
  virtual SbName	getName() const
DESCRIPTION¶
This node represents a set of points located at the coordinates specified by the vertexProperty field (from SoVertexShape) or the current inherited coordinates. For optimal performance, the vertexProperty field is recommended.
SoPointSet uses the coordinates in order, starting with the first one. The number of points in the set is specified by the numPoints field.
The coordinates of the point set are transformed by the current cumulative transformation. The points are drawn with the current light model and drawing style (drawing styles FILLED and LINES are treated as POINTS).
Treatment of the current material and normal binding is as follows: PER_PART, PER_FACE, and PER_VERTEX bindings bind one material or normal to each point. The default material binding is OVERALL. The default normal binding is PER_VERTEX.
FIELDS¶
SoSFInt32	numPoints
  
  
  Number of points.
  
METHODS¶
	SoPointSet()
  
  
  Creates a point set node with default settings.
  
  
  static SoType	getClassTypeId()
  
  
  Returns type identifier for this class.
  
ACTION BEHAVIOR¶
SoGLRenderAction
  
  
  Draws points based on the current coordinates, normals, materials, drawing
    style, and so on.
  
  SoRayPickAction
  
  
  Picks points based on the current coordinates and transformation. Details
    about the intersection are returned in an SoPointDetail.
  
  SoGetBoundingBoxAction
  
  
  Computes the bounding box that encloses all points in the set with the current
    transformation applied to them. Sets the center to the average of the
    coordinates of all points.
  
  SoCallbackAction
  
  
  If any point callbacks are registered with the action, they will be invoked
    for each point in the set.
  
FILE FORMAT/DEFAULTS¶
PointSet {
vertexProperty	NULL
startIndex	0
numPoints	-1
}
SEE ALSO¶
SoCoordinate3, SoDrawStyle, SoPointDetail, SoVertexProperty