table of contents
other versions
- trixie 3.2.10+ds-1
 - testing 3.2.26+ds-1
 - unstable 3.2.26+ds-2
 - experimental 3.3.2+git20251103~dc5b136+ds-1
 
| SDL_BeginGPUCopyPass(3) | SDL3 FUNCTIONS | SDL_BeginGPUCopyPass(3) | 
NAME¶
SDL_BeginGPUCopyPass - Begins a copy pass on a command buffer.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_GPUCopyPass * SDL_BeginGPUCopyPass(
    SDL_GPUCommandBuffer *command_buffer);
DESCRIPTION¶
All operations related to copying to or from buffers or textures take place inside a copy pass. You must not begin another copy pass, or a render pass or compute pass before ending the copy pass.
FUNCTION PARAMETERS¶
- command_buffer
 - a command buffer.
 
RETURN VALUE¶
( SDL_GPUCopyPass
  
   *) Returns a copy pass handle.
AVAILABILITY¶
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |