table of contents
other versions
- trixie 3.2.10+ds-1
 - testing 3.2.26+ds-1
 - unstable 3.2.26+ds-2
 - experimental 3.3.2+git20251103~dc5b136+ds-1
 
| SDL_DestroyTexture(3) | SDL3 FUNCTIONS | SDL_DestroyTexture(3) | 
NAME¶
SDL_DestroyTexture - Destroy the specified texture.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_DestroyTexture(SDL_Texture *texture);
DESCRIPTION¶
Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".
FUNCTION PARAMETERS¶
- texture
 - the texture to destroy.
 
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
•(3), SDL_CreateTexture(3), •(3), SDL_CreateTextureFromSurface(3)
| SDL 3.2.10 | Simple Directmedia Layer |