table of contents
other versions
- trixie 3.2.10+ds-1
 - testing 3.2.26+ds-1
 - unstable 3.2.26+ds-2
 - experimental 3.3.2+git20251103~dc5b136+ds-1
 
| SDL_GetGamepadMappingForGUID(3) | SDL3 FUNCTIONS | SDL_GetGamepadMappingForGUID(3) | 
NAME¶
SDL_GetGamepadMappingForGUID - Get the gamepad mapping string for a given GUID.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
char * SDL_GetGamepadMappingForGUID(SDL_GUID guid);
FUNCTION PARAMETERS¶
- guid
 - a structure containing the GUID for which a mapping is desired.
 
RETURN VALUE¶
Returns a mapping string or NULL on failure; call
SDL_GetError () for more information. This should be freed with SDL_free () when it is no longer needed.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
•(3), SDL_GetJoystickGUIDForID(3), •(3), SDL_GetJoystickGUID(3)
| SDL 3.2.10 | Simple Directmedia Layer |