table of contents
other versions
- trixie 3.2.10+ds-1
- testing 3.2.22+ds-1
- unstable 3.2.24+ds-1
- experimental 3.3~git20251006~f90c179+ds-1
| SDL_MouseMotionEvent(3type) | SDL3 DATATYPES | SDL_MouseMotionEvent(3type) |
NAME¶
SDL_MouseMotionEvent - Mouse motion event structure (event.motion.*)
HEADER FILE¶
Defined in SDL3/SDL_events.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_MouseMotionEvent
{
SDL_EventType type; /**< SDL_EVENT_MOUSE_MOTION */
Uint32 reserved;
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
SDL_WindowID windowID; /**< The window with mouse focus, if any */
SDL_MouseID which; /**< The mouse instance id in relative mode, SDL_TOUCH_MOUSEID for touch events, or 0 */
SDL_MouseButtonFlags state; /**< The current button state */
float x; /**< X coordinate, relative to window */
float y; /**< Y coordinate, relative to window */
float xrel; /**< The relative motion in the X direction */
float yrel; /**< The relative motion in the Y direction */
} SDL_MouseMotionEvent;
AVAILABILITY¶
This struct is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |