table of contents
| al_transform_coordinates_3d(3alleg5) | al_transform_coordinates_3d(3alleg5) | 
NAME¶
al_transform_coordinates_3d - Allegro 5 API
SYNOPSIS¶
- 
    
#include <allegro5/allegro.h> void al_transform_coordinates_3d(const ALLEGRO_TRANSFORM *trans,
float *x, float *y, float *z) 
DESCRIPTION¶
Transform x, y, z coordinates.
Parameters:
- •
 - trans - Transformation to use
 - •
 - x, y, z - Pointers to the coordinates
 
Note: If you are using a projection transform you most likely will want to use al_transform_coordinates_3d_projective(3alleg5) instead.
Since 5.1.9
SEE ALSO¶
al_use_transform(3alleg5), al_transform_coordinates(3alleg5)
| Allegro reference manual |