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CURSEOFWAR-SDL(6) v%VERSION% CURSEOFWAR-SDL(6)

NAME

curseofwar-sdl - An SDL version of the game curseofwar.

SYNOPSIS

curseofwar [ -c port ] [ -C IP ] [ -d difficulty ] [ -e port ]

[ -E clients ] [ -h ] [ -H height ] [ -i inequality ]
[ -l countries ] [ -q quality ] [ -r ] [ -R seed ] [ -s speed ] [ -S shape ] [ -T ] [ -v ] [ -W width ]

DESCRIPTION

See the main CURSEOFWAR manpage for detailed information about the game. The SDL version provides the same command line arguments as the original ncurses version.

OPTIONS

Clients's port (19150 is default).
Start a client and connect to the provided server's IP-address.
Difficulty level (AI) from the easiest to the hardest (default is normal).
Server's port (19140 is default).
Start a server for not more than L clients.
Display this help
Map height (default is 21, maximum is 29)
Inequality between the countries (0 is the lowest, 4 in the highest).
Sets L, the number of countries (default is N).
Choose player's location by its quality (1 = the best available on the map, L = the worst). Only in the singleplayer mode.
Absolutely random initial conditions, overrides options -l, -i, and -q.
Specify a random seed (unsigned integer) for map generation.
Game speed from the slowest to the fastest (default is normal).
Map shape (rectangle is default). Max number of countries N=4 for rhombus and rectangle, and N=6 for the hexagon.
Show the timeline.
Display the version number
Map width (default is 21, maximum is 40)

AUTHORS

Game:
Alexey Nikolaev <koiwai at yandex dot com>
Makefile:
Maximilian Dietrich <dxm at openmailbox dot org>
Anton Balashov <sicness at darklogic dot ru>
Kirill Dmitrenko <kdmitrenko at gmail dot com>
CMakeLists.txt and Windows support:
Yves Quemener
Manpage:
Anton Balashov <sicness at darklogic dot ru>
Maximilian Dietrich <dxm at openmailbox dot org>

July 2013 curseofwar-sdl