table of contents
FLARE(6) | Games Manual | FLARE(6) |
NAME¶
flare - action role-playing engine
SYNOPSIS¶
flare [options]
DESCRIPTION¶
FLARE (short for Free Libre Action Roleplaying Engine) is a single-player, 2D-isometric action role-playing engine. It uses simple file formats (INI-style config files) for most of the game data, allowing anyone to easily modify game contents.
OPTIONS¶
- --help
- Prints a description of command line flags.
- --version
- Prints the release version.
- --data-path=path
- Specifies an exact path to look for mod data.
- --debug-event
- Prints verbose hardware input information.
- --renderer=renderer
- Specifies the rendering backend to use. The default is 'sdl_hardware'. Also available is 'sdl', which is a software-based renderer.
- --no-audio
- Disables sound effects and music.
- --mods=mod,...
- Starts the game with only these mods enabled.
- --load-slot=slot
- Loads a save slot by numerical index.
- --load-script=script
- Execute's a script upon loading a saved game. The script path is mod-relative.
FILES¶
$XDG_CONFIG_HOME/flare/
$HOME/.config/flare/
$XDG_DATA_HOME/flare/
$HOME/.local/share/flare/
AVAILABILITY¶
For more information about the FLARE engine, visit http://flarerpg.org
November 2014 |