table of contents
SoPointLightDragger(3IV)() | SoPointLightDragger(3IV)() |
NAME¶
SoPointLightDragger — sun-shaped icon you can translate in 3D by dragging with the mouse
INHERITS FROM¶
SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit > SoDragger > SoPointLightDragger
SYNOPSIS¶
#include <Inventor/draggers/SoPointLightDragger.h>
Fields from class SoPointLightDragger:
SoSFVec3f translation
Fields from class SoDragger:
SoSFBool isActive
Fields from class SoInteractionKit:
SoSFEnum renderCaching
SoSFEnum boundingBoxCaching
SoSFEnum renderCulling
SoSFEnum pickCulling
Parts from class SoBaseKit:
(SoNodeKitListPart) callbackList
Methods from class SoPointLightDragger:
SoPointLightDragger()
static const SoNodekitCatalog * getClassNodekitCatalog()
const
static SoType getClassTypeId()
Methods from class SoDragger:
void addStartCallback(SoDraggerCB *f, void *userData =
NULL)
void removeStartCallback(SoDraggerCB *f, void
*userData = NULL)
void addMotionCallback(SoDraggerCB *f, void *userData
= NULL)
void removeMotionCallback(SoDraggerCB *f, void
*userData = NULL)
void addFinishCallback(SoDraggerCB *f, void *userData
= NULL)
void removeFinishCallback(SoDraggerCB *f, void
*userData = NULL)
void addValueChangedCallback(SoDraggerCB *f, void
*userData = NULL)
void removeValueChangedCallback(SoDraggerCB *f, void
*userData = NULL)
SbBool enableValueChangedCallbacks()
void setMinGesture(int pixels)
int getMinGesture() const
static void setMinScale(float newMinScale)
static float getMinScale()
Methods from class SoInteractionKit:
virtual SbBool setPartAsPath(const SbName
&partName, SoPath *surrogatePath )
Methods from class SoBaseKit:
virtual const SoNodekitCatalog * getNodekitCatalog()
const
virtual SoNode * getPart(const SbName &partName,
SbBool makeIfNeeded)
SbString getPartString(const SoBase *part)
virtual SoNodeKitPath * createPathToPart(const SbName
&partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL)
virtual SbBool setPart(const SbName &partName,
SoNode *newPart)
SbBool set(char *partName, char *parameters)
SbBool set(char *nameValuePairs)
static SbBool isSearchingChildren()
static void setSearchingChildren(SbBool
newVal)
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE)
const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name,
SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc)
const
void copyFieldValues(const SoFieldContainer *fc,
SbBool copyConnections = FALSE)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList)
const
virtual SoField * getField(const SbName
&fieldName) const
SbBool getFieldName(const SoField *field, SbName
&fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
Macros from class SoBaseKit:
SO_GET_PART(kit, partName, partClass)
SO_CHECK_PART(kit, partName, partClass)
DESCRIPTION¶
SoPointLightDragger is a dragger that looks like a point light source, can be translated in three directions, and has a translation field that always reflects its position in local space. The point light dragger also has a special material part which can be used to make it take on the color of a light source.
Remember: This is not a light source! It just looks like one. If you want to move a light with this dragger, you can either:
[a] Use an SoPointLightManip, which is subclassed from SoLight. It creates one of these draggers and uses it as the interface to change the location of its light source (see the SoPointLightManip reference page). The manipulator also edits the material part of this dragger to match the color of light the manipulator is producing.
[b] Use a field-to-field connection to connect the location of a light source from this dragger's translation field.
This dragger contains an SoDragPointDragger, which you drag through 3-space using an integrated set of linear and planar draggers. (For detailed information on how to use SoDragPointDragger, see its reference page.) The point light dragger sets the planar translation parts of this dragPoint dragger with a new default that looks like a shining sun emanating rays of light (okay, so use your imagination).
By changing the material part you can change the color of the sun shape, because the default part contains no SoMaterial nodes. This fact enables the SoPointLightManip (not the dragger, the manipulator) to color its dragger to match the color of the light it is emanating. Recall that a point light manip is derived from SoLight and creates a point light dragger to provide an interface and geometrical presence on screen. The manipulator also has a color field; when the light color changes, it changes the material part of its dragger so that they match.
You can change the parts in any instance of this dragger using setPart().
The default part geometries are defined as resources for this SoPointLightDragger class. They are detailed in the Dragger Resources section of the online reference page for this class. You can make your program use different default resources for the parts by copying the file /usr/share/data/draggerDefaults/pointLightDragger.iv into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory.
FIELDS¶
SoSFVec3f translation
Position of the dragger.
METHODS¶
SoPointLightDragger()
Constructor.
static const SoNodekitCatalog * getClassNodekitCatalog()
const
Returns an SoNodekitCatalog for this class
static SoType getClassTypeId()
Returns type identifier for this class.
CATALOG PARTS¶
All parts | |||
NULL by | |||
Part Name | Part Type | Default Type | Default |
callbackList | NodeKitListPart | -- | yes |
material | Material | -- | yes |
translator | DragPointDragger | -- | yes |
Extra information for list parts from above table | ||
Part Name | Container Type | Permissible Types |
callbackList | Separator | Callback, EventCallback |
DRAGGER RESOURCES¶
.in 0n+.5i Resource: pointLightOverallMaterial
.in 0n+.5i Part: material
Appearance: white. half strength emissive, half strength diffuse
Description: sets material for the sun shape when stationary. Resource for the
moving sun, pointLightTranslatorPlaneTranslatorActive, contains a yellow
material for highlighting.
.in 0n+.5i Resource: pointLightTranslatorPlaneTranslator
.in 0n+.5i Parts: translator.yzTranslator.translator
translator.xzTranslator.translator
translator.xyTranslator.translator
Appearance: sun shape with no material
Description: picking these parts initiates dragging by the yz, xz, and xy
planar draggers respectively.
.in 0n+.5i
Resource: pointLightTranslatorPlaneTranslatorActive
.in 0n+.5i Parts: translator.yzTranslator.translatorActive
translator.xzTranslator.translatorActive
translator.xyTranslator.translatorActive
Appearance: yellow sun shape
Description: shown during planar dragging in the yz, xz, and xy planes
respectively.
.in 0n+.5i Resource: pointLightTranslatorLineTranslator
.in 0n+.5i Parts: translator.xTranslator.translator
translator.yTranslator.translator
translator.zTranslator.translator
Appearance: white cylinder
Description: picking these parts initiates dragging in the x, y, and z linear
draggers respectively.
.in 0n+.5i
Resource: pointLightTranslatorLineTranslatorActive
.in 0n+.5i Parts: translator.xTranslator.translatorActive
translator.yTranslator.translatorActive
translator.zTranslator.translatorActive
Appearance: yellow cylinder
Description: shown during linear dragging in the x, y, and z directions
respectively.
FILE FORMAT/DEFAULTS¶
PointLightDragger {
renderCaching AUTO boundingBoxCaching AUTO renderCulling AUTO pickCulling AUTO isActive FALSE translation 0 0 0 callbackList NULL material <pointLightOverallMaterial resource> translator DragPointDragger { } translator.yzTranslator.translator <pointLightTranslatorPlaneTranslator resource> translator.xzTranslator.translator <pointLightTranslatorPlaneTranslator resource> translator.xyTranslator.translator <pointLightTranslatorPlaneTranslator resource> translator.yzTranslator.translatorActive <pointLightTranslatorPlaneTranslatorActive resource> translator.xzTranslator.translatorActive <pointLightTranslatorPlaneTranslatorActive resource> translator.xyTranslator.translatorActive <pointLightTranslatorPlaneTranslatorActive resource> translator.xTranslator.translator <pointLightTranslatorLineTranslator resource> translator.yTranslator.translator <pointLightTranslatorLineTranslator resource> translator.zTranslator.translator <pointLightTranslatorLineTranslator resource> translator.xTranslator.translatorActive <pointLightTranslatorLineTranslatorActive resource> translator.yTranslator.translatorActive <pointLightTranslatorLineTranslatorActive resource> translator.zTranslator.translatorActive <pointLightTranslatorLineTranslatorActive resource>
}
SEE ALSO¶
SoInteractionKit, SoDragger, SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger