table of contents
| SoTransformSeparator(3IV)() | SoTransformSeparator(3IV)() | 
NAME¶
SoTransformSeparator — group node that saves and restores transformation state
INHERITS FROM¶
SoBase > SoFieldContainer > SoNode > SoGroup > SoTransformSeparator
SYNOPSIS¶
#include <Inventor/nodes/SoTransformSeparator.h>
  
  Methods from class SoTransformSeparator:
  
  
  	SoTransformSeparator()
  
  
  	SoTransformSeparator(int nChildren)
  
  
  static SoType	getClassTypeId()
  
  Methods from class SoGroup:
  
  
  void	addChild(SoNode *child)
  
  
  void	insertChild(SoNode *child, int newChildIndex)
  
  
  SoNode *	getChild(int index) const
  
  
  int	findChild(const SoNode *child) const
  
  
  int	getNumChildren() const
  
  
  void	removeChild(int index)
  
  
  void	removeChild(SoNode *child)
  
  
  void	removeAllChildren()
  
  
  void	replaceChild(int index, SoNode *newChild)
  
  
  void	replaceChild(SoNode *oldChild, SoNode
    *newChild)
  
  Methods from class SoNode:
  
  
  void	setOverride(SbBool state)
  
  
  SbBool	isOverride() const
  
  
  SoNode *	copy(SbBool copyConnections = FALSE)
    const
  
  
  virtual SbBool	affectsState() const
  
  
  static SoNode *	getByName(const SbName &name)
  
  
  static int	getByName(const SbName &name,
    SoNodeList &list)
  
  Methods from class SoFieldContainer:
  
  
  void	setToDefaults()
  
  
  SbBool	hasDefaultValues() const
  
  
  SbBool	fieldsAreEqual(const SoFieldContainer *fc)
    const
  
  
  void	copyFieldValues(const SoFieldContainer *fc,
    SbBool copyConnections = FALSE)
  
  
  SbBool	set(const char *fieldDataString)
  
  
  void	get(SbString &fieldDataString)
  
  
  virtual int	getFields(SoFieldList &resultList)
    const
  
  
  virtual SoField *	getField(const SbName
    &fieldName) const
  
  
  SbBool	getFieldName(const SoField *field, SbName
    &fieldName) const
  
  
  SbBool	isNotifyEnabled() const
  
  
  SbBool	enableNotify(SbBool flag)
  
  Methods from class SoBase:
  
  
  void	ref()
  
  
  void	unref() const
  
  
  void	unrefNoDelete() const
  
  
  void	touch()
  
  
  virtual SoType	getTypeId() const
  
  
  SbBool	isOfType(SoType type) const
  
  
  virtual void	setName(const SbName &name)
  
  
  virtual SbName	getName() const
DESCRIPTION¶
This group node is similar to the SoSeparator node in that it saves state before traversing its children and restores it afterwards. However, it saves only the current transformation; all other state is left as is. This node can be useful for positioning a camera, since the transformations to the camera will not affect the rest of the scene, even through the camera will view the scene. Similarly, this node can be used to isolate transformations to light sources or other objects.
METHODS¶
	SoTransformSeparator()
  
  
  Creates a transform separator node with default settings.
  
  
  	SoTransformSeparator(int nChildren)
  
  
  Constructor that takes approximate number of children.
  
  
  static SoType	getClassTypeId()
  
  
  Returns type identifier for this class.
  
ACTION BEHAVIOR¶
SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction,
    SoGetMatrixAction, SoRayPickAction
  
  
  Saves the current transformation state, traverses all children, and restores
    the previous transformation state.
  
FILE FORMAT/DEFAULTS¶
TransformSeparator {
}
SEE ALSO¶
SoResetTransform, SoTransformation