Scroll to navigation

pods::SDL::Mixer::MixChunk(3pm) User Contributed Perl Documentation pods::SDL::Mixer::MixChunk(3pm)

NAME

SDL::Mixer::MixChunk -- SDL Bindings for structure SDL_MixChunk

CATEGORY

Mixer, Structure

SYNOPSIS

 use SDL;
 use SDL::Mixer::MixChunk;
 my $mix_chunk = SDL::Mixer::Music::load_WAV('sample.wav');
 printf("length of audio data is %d bytes\n", $mix_chunk->alen);
 printf("volume is %d\n",                     $mix_chunk->volume);

DESCRIPTION

Stores audio data in memory.

Note: It's a bad idea to free a chunk that is still being played...

METHODS

alen

length of audio data in bytes

volume

Per-sample volume, 0-128 (normally "MIX_MAX_VOLUME" after loading)

AUTHORS

See "AUTHORS" in SDL.

2024-10-15 perl v5.40.0