table of contents
SDL_ConvertPixels(3) | SDL3 FUNCTIONS | SDL_ConvertPixels(3) |
NAME¶
SDL_ConvertPixels - Copy a block of pixels of one format to another format.
HEADER FILE¶
Defined in SDL3/SDL_surface.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_ConvertPixels(int width, int height, SDL_PixelFormat src_format, const void *src, int src_pitch, SDL_PixelFormat dst_format, void *dst, int dst_pitch);
FUNCTION PARAMETERS¶
- width
- the width of the block to copy, in pixels.
- height
- the height of the block to copy, in pixels.
- src_format
- an SDL_PixelFormat
value of the src pixels format. - src
- a pointer to the source pixels.
- src_pitch
- the pitch of the source pixels, in bytes.
- dst_format
- an SDL_PixelFormat
value of the dst pixels format. - dst
- a pointer to be filled in with new pixel data.
- dst_pitch
- the pitch of the destination pixels, in bytes.
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY¶
The same destination pixels should not be used from two threads at once. It is safe to use the same source pixels from multiple threads.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.10 | Simple Directmedia Layer |