table of contents
SDL_CreateSurface(3) | SDL3 FUNCTIONS | SDL_CreateSurface(3) |
NAME¶
SDL_CreateSurface - Allocate a new surface with a specific pixel format.
HEADER FILE¶
Defined in SDL3/SDL_surface.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Surface * SDL_CreateSurface(int width, int height, SDL_PixelFormat format);
DESCRIPTION¶
The pixels of the new surface are initialized to zero.
FUNCTION PARAMETERS¶
RETURN VALUE¶
( SDL_Surface
*) Returns the new SDL_Surface
structure that is created or NULL on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
•(3), SDL_CreateSurfaceFrom(3), •(3), SDL_DestroySurface(3)
SDL 3.2.8 | Simple Directmedia Layer |