table of contents
other versions
- unstable 3.2.0+ds-1
SDL_GetGamepadProductVersionForID(3) | SDL3 FUNCTIONS | SDL_GetGamepadProductVersionForID(3) |
NAME¶
SDL_GetGamepadProductVersionForID - Get the product version of a gamepad, if available.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
Uint16 SDL_GetGamepadProductVersionForID(SDL_JoystickID instance_id);
DESCRIPTION¶
This can be called before any gamepads are opened. If the product version isn't available this function returns 0.
FUNCTION PARAMETERS¶
- instance_id
- the joystick instance ID.
RETURN VALUE¶
( Uint16 ) Returns the product version of the selected gamepad. If called on an invalid index, this function returns zero.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
•(3), SDL_GetGamepadProductVersion(3), •(3), SDL_GetGamepads(3)
SDL 3.2.0 | Simple Directmedia Layer |