table of contents
- trixie 3.2.10+ds-1
- testing 3.4.0+ds-1
- unstable 3.4.2+ds-1
- experimental 3.4.0+git20260203~8107d5b+ds-1
| SDL_GetRectAndLineIntersection(3) | SDL3 FUNCTIONS | SDL_GetRectAndLineIntersection(3) |
NAME¶
SDL_GetRectAndLineIntersection - Calculate the intersection of a rectangle and line segment.
SYNOPSIS¶
#include <SDL3/SDL_rect.h>
bool SDL_GetRectAndLineIntersection(const SDL_Rect *rect, int *X1, int *Y1, int *X2, int *Y2);
DESCRIPTION¶
This function is used to clip a line segment to a rectangle. A line segment contained entirely within the rectangle or that does not intersect will remain unchanged. A line segment that crosses the rectangle at either or both ends will be clipped to the boundary of the rectangle and the new coordinates saved in X1,
Y1,
X2, and/or Y2 as necessary.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true if there is an intersection, false otherwise.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
| SDL 3.4.2 | Simple Directmedia Layer |