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SDL_GetTextureSize(3) SDL3 FUNCTIONS SDL_GetTextureSize(3)

NAME

SDL_GetTextureSize - Get the size of a texture, as floating point values.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_GetTextureSize(SDL_Texture *texture, float *w, float *h);

FUNCTION PARAMETERS

the texture to query.
a pointer filled in with the width of the texture in pixels. This argument can be NULL if you don't need this information.
a pointer filled in with the height of the texture in pixels. This argument can be NULL if you don't need this information.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.1.3.

SDL 3.1.8 Simple Directmedia Layer