table of contents
- unstable 3.2.0+ds-1
SDL_HINT_AUDIO_DEVICE_APP_ICON_NAME(3) | SDL3 FUNCTIONS | SDL_HINT_AUDIO_DEVICE_APP_ICON_NAME(3) |
NAME¶
SDL_HINT_AUDIO_DEVICE_APP_ICON_NAME - Specify an application icon name for an audio device.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_AUDIO_DEVICE_APP_ICON_NAME SDL_AUDIO_DEVICE_APP_ICON_NAME"
DESCRIPTION¶
Some audio backends (such as Pulseaudio and Pipewire) allow you to
set an XDG icon name for your application. Among other things, this icon
might show up in a system control panel that lets the user adjust the volume
on specific audio streams instead of using one giant master volume slider.
Note that this is unrelated to the icon used by the windowing system, which
may be set with SDL_SetWindowIcon
(or via desktop file on Wayland).
Setting this to "" or leaving it unset will have SDL use a reasonable default, "applications-games", which is likely to be installed. See https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html and https://specifications.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html for the relevant XDG icon specs.
This hint should be set before an audio device is opened.
AVAILABILITY¶
This hint is available since SDL 3.2.0.
SDL 3.2.0 | Simple Directmedia Layer |